Fighter

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Contents

Fighter Leveling Table

Level Proficiency Bonus Features
1 +2 Fighting Style, Second Wind
2 +2 Action Surge (1x)
3 +2 Martial Archetype
4 +2 Ability Score Improvement
5 +3 Extra Attack (x1)
6 +3 Ability Score Improvement
7 +3 Martial Archetype Feature
8 +3 Ability Score Improvement
9 +4 Indomitable (x1)
10 +4 Martial Archetype Feature
11 +4 Extra Attack (x2)
12 +4 Ability Score Improvement
13 +5 Indomitable (x2)
14 +5 Ability Score Improvement
15 +5 Martial Archetype Feature
16 +5 Ability Score Improvement
17 +6 Action Surge (x2), Indomitable (x3)
18 +6 Martial Archetype Improvement
19 +6 Ability Score Improvement
20 +6 Extra Attack (x3)

Basic Features

Hit Points

  • Hit Dice: 1d10 per fighter level.
  • Hit Points at 1st Level: 10 + your Constitution modifier.
  • Hit Points at Higher Levels: 1d10 (or 6) + your Constitution modifier per fighter level after 1st.

Proficiencies

Equipment

Fighting Style

At first level, choose one of the following options.

  • Archery: You gain a +2 bonus to attack rolls you make with ranged weapons.
  • Defense: While you are wearing armor, you gain a +1 bonus to AC.
  • Dueling: When you are wielding a melee weapon in one hand and no other weapons, you gain a +2 bonus to damage rolls with that weapon.
  • Great Weapon Fighting: When you roll a 1 or 2 on a damage die for an attack you make with a melee weapon that you are wielding with two hands, you can reroll the die and must use the new roll, even if the new roll is a 1 or a 2. The weapon must have the two-handed or versatile property for you to gain this benefit.
  • Protection: When a creature you can see attacks a target other than you that is within 5 feet of you, you can use your reaction to impose disadvantage on the attack roll. You must be wielding a shield.
  • Two-Weapon Fighting: When you engage in two-weapon fighting, you can add your ability modifier to the damage of the second attack.
  • Mariner (Unearthed Arcana): As long as you are not wearing heavy armor or using a shield, you have a swimming speed and a climbing speed equal to your normal speed, and you gain a +1 bonus to AC.
  • Close Quarters Shooter (Unearthed Arcana): You are trained in making ranged attack at close quarters. When making a ranged attack while you are within 5 feet of a hostile creature, you do not have disadvantage on the attack roll. Your ranged attacks ignore half cover and three-quarters cover against targets within 30 feet of you. Finally, you have a +1 bonus to attack rolls on ranged attacks.
  • Tunnel Fighter (Unearthed Arcana): You excel at defending narrow passages, doorways, and other tight spaces. As a bonus action, you can enter a defensive stance that lasts until the start of your next turn. While in your defensive stance, you can make opportunity attacks without using your reaction, and you can use your reaction to make a melee attack against a creature that moves more than 5 feet while within your reach.

Second Wind

At first level, on your turn, you can use a bonus action to regain hit points equal to 1d10 + your fighter level. Once you use this feature, you must finish a short or long rest before you can use it again.

Action Surge

Starting at second level, on your turn, you can take one additional action on top of your regular action and a possible bonus action. Once you use this feature, you must finish a short or long rest before you can use it again. Starting at 17th level, you can use it twice before a rest, but only once on the same turn.

Martial Archetype

At third level, you choose an archetype that you strive to emulate in your combat styles and techniques. It grants you a feature a 3rd level, and again at 7th, 10th, 15th, and 18th level.

Ability Score Improvement

When you reach 4th level, and again at 6th, 8th, 12th, 14th, 16th, and 19th level, you can increase one ability score of your choice by 2, or you can increase two Ability Scores of your choice by 1. As normal, you can't increase an ability score above 20 using this feature.

Extra Attack

Beginning at 5th level, you can attack twice, instead of once, whenever you take the Attack action on your turn. The number of attacks increases to three when you reach 11th level in this class and to four when you reach 20th level in this class.

Indomitable

Beginning at 9th level, you can reroll a saving throw that you fail. If you do so, you must use the new roll, and you can't use this feature again until you finish a long rest. You can use this feature twice between long rests starting at 13th level and three times between long rests starting at 17th level.

Arcane Archer

(Xanathar's Guide To Everything)

Arcane Archer Lore

At 3rd level, you choose to gain proficiency in either the Arcana or the Nature skill, and you choose to learn either the Prestidigitation or the Druidcraft cantrip. 

Arcane Shot

At 3rd level, when you gain this feature, you learn two Arcane Shot options of your choice. Once per turn, when you fire an arrow from a shortbow or longbow as part of the Attack action, you can apply one of your Arcane Shot options to that arrow. You decide to use the option when the arrow hits a creature, unless the option doesn't involve an attack roll. You have two uses of this ability, and you regain all expended uses of it when you finish a short or long rest. You gain an additional Arcane Shot option of your choice when you reach certain levels in this class: 7th, 10th, 15th, and 18th level. Each option also improves when you become an 18th-level fighter.

Magic Arrow

At 7th level, whenever you fire a nonmagical arrow from a shortbow or longbow, you can make it magical for the purpose of overcoming resistance and immunity to nonmagical attacks and damage. The magic fades from the arrow immediately after it hits or misses its target.

Curving Shot

At 7th level, when you make an attack roll with a magic arrow and miss, you can use a bonus action to reroll the attack roll against a different target within 60 feet of the original target.

Ever-Ready Shot

Starting at 15th level, if you roll initiative and have no uses of Arcane Shot remaining, you regain one use of it.

Arcane Shot Options

The options are all magical effects. If an option requires a saving throw, your Arcane Shot save DC equals 8 + your proficiency bonus + your Intelligence modifier.

  • Banishing Arrow: The creature hit by the arrow must also succeed on a Charisma saving throw or be banished. While banished in this way, the target's speed is 0, and it is incapacitated. At the end of its next turn, the target reappears in the space it vacated or in the nearest unoccupied space if that space is occupied. After you reach 18th level in this class, a target also takes 2d6 force damage when the arrow hits it.
  • Beguiling Arrow: The creature hit by the arrow takes an extra 2d6 psychic damage, and choose one of your allies within 30 feet of the target. The target must succeed on a Wisdom saving throw, or it is charmed by the chosen ally until the start of your next turn. This effect ends early if the chosen ally attacks the charmed target, deals damage to it, or forces it to make a saving throw. The psychic damage increases to 4d6 when you reach 18th level in this class.
  • Bursting Arrow: Immediately after the arrow hits the creature, the target and all other creatures within 10 feet of it take 2d6 force damage each. The force damage increases to 4d6 when you reach 18th level in this class.
  • Enfeebling Arrow: The creature hit by the arrow takes an extra 2d6 necrotic damage. The target must also succeed on a Constitution saving throw, or the damage dealt by its weapon attacks is halved until the start of your next turn. The necrotic damage increases to 4d6 when you reach 18th level in this class.
  • Grasping Arrow: The creature hit by the arrow is wreathed in brambles and takes an extra 2d6 poison damage, its speed is reduced by 10 feet, and it takes 2d6 slashing damage the first time on each turn it moves 1 foot or more without teleporting. The target or any creature that can reach it can use its action to remove the brambles with a successful Strength (Athletics) check against your Arcane Shot save DC. Otherwise, the brambles last for 1 minute or until you use this option again. The poison damage and slashing damage both increase to 4d6 when you reach 18th level in this class.
  • Piercing Arrow: When you use this option, you don't make an attack roll for the attack. Instead, the arrow shoots forward in a line, which is 1 foot wide and 30 feet long, before disappearing. The arrow passes harmlessly through objects, ignoring cover. Each creature in that line must make a Dexterity saving throw. On a failed save, a creature takes damage as if it were hit by the arrow, plus an extra 1d6 piercing damage. On a successful save, a target takes half as much damage. The piercing damage increases to 2d6 when you reach 18th level in this class.
  • Seeking Arrow: When you use this option, you don't make an attack roll for the attack. Instead, choose one creature you have seen in the past minute. The arrow flies toward that creature, moving around corners if necessary and ignoring three-quarters cover and half cover. If the target is within the weapon's range and there is a path large enough for the arrow to travel to the target, the target must make a Dexterity saving throw. Otherwise, the arrow disappears after traveling as far as it can. On a failed save, the target takes damage as if it were hit by the arrow, plus an extra 1d6 force damage, and you learn the target's current location. On a successful save, the target takes half as much damage, and you don't learn its location. The force damage increases to 2d6 when you reach 18th level in this class.
  • Shadow Arrow: The creature hit by the arrow takes an extra 2d6 psychic damage, and it must succeed on a Wisdom saving throw or be unable to see anything farther than 5 feet away until the start of your next turn. The psychic damage increases to 4d6 when you reach 18th level in this class.

Battle Master

Combat Superiority

Maneuvers

You learn three special maneuvers. You can use only one maneuver per attack.

You learn two additional maneuvers of your choice at 7th, 10th, and 15th level. Each time you learn new maneuvers, you can also replace one maneuver you know with a different one.

Superiority Dice

You start with four superiority dice, which are d8s, and you expend one whenever you use a maneuver. You regain them all when you finish a short or long rest. 

You gain another superiority die at 7th level and one more at 15th level. 

Saving Throws

Some of your maneuvers require your target to make a saving throw to resist the maneuver's effects. The saving throw DC is calculated as follows:

Maneuver save DC: 8 + your proficiency bonus + your Strength or Dexterity modifier (your choice)

Student of War

At 3rd level, you gain proficiency with one type of artisan's tool of your choice.

Know Your Enemy

Starting at 7th level, if you spend 1 minute observing or interacting with another creature outside of combat, you can learn certain information about its capabilities compared to your own. The DM tells you if the creature is your equal, superior, or inferior in regard to two of the following characteristics of your choice:

  • Strength score
  • Dexterity score
  • Constitution score
  • Armor Class
  • Current hit points
  • Total class levels (if any)
  • Fighter class levels (if any)

Improved Combat Superiority

When you reach 10th level, your superiority dice turn into d10. When you reach level 18, your dice turn into d12.

Relentless

Starting at level 15, whenever you roll for initiative and have zero superiority dice, you get 1 superiority die back.

Maneuvers

The maneuvers are presented in alphabetical order.

  • Commander's Strike: When you take the Attack action on your turn, you can forgo one of your attacks and use a bonus action to direct one of your companions to strike. When you do so, choose a friendly creature who can see or hear you and expend one superiority die. That creature can immediately use its reaction to make one weapon attack, adding the superiority die to the attack's damage roll.
  • Disarming Attack: When you hit a creature with a weapon attack, you can expend one superiority die to attempt to disarm the target, forcing it to drop one item of your choice that it's holding. You add the superiority die to the attack's damage roll, and the target must make a Strength saving throw. On a failed save, it drops the object you choose. The object lands at its feet.  
  • Distracting Strike: When you hit a creature with a weapon attack, you can expend one superiority die to distract the creature, giving your allies an opening. You add the superiority die to the attack's damage roll. The next attack roll against the target by an attacker other than you has advantage if the attack is made before the start of your next turn.  
  • Evasive Footwork: When you move on your turn, you can expend a superiority die, adding the total to your AC until you stop moving.  
  • Feinting Attack: You can expend one superiority die and use a bonus action on your turn to feint, choosing one creature within 5 feet of you as your target. Until the end of the turn, you have advantage on your next attack roll against that creature. If that attack hits, add the superiority die to the attack's damage roll.  
  • Goading Attack: When you hit a creature with a weapon attack, you can expend one superiority die to attempt to goad the target into attacking you. You add the superiority die to the attack's damage roll, and the target must make a Wisdom saving throw. On a failed save, the target has a disadvantage on all attack rolls against targets other than you until the end of your next turn.  
  • Lunging Attack: When you make a melee weapon attack on your turn, you can expend one superiority die to increase your reach for that attack by 5 feet. If you hit, you add the superiority die to the attack's damage roll.  
  • Maneuvering Attack: When you hit a creature with a weapon attack, you can expend one superiority die to maneuver one of your comrades into a more advantageous position. You add the superiority die to the attack's damage roll, and you choose a friendly creature who can see or hear you. That creature can use its reaction to move up to half its speed without provoking opportunity attacks from the target of your attack.  
  • Menacing Attack: When you hit a creature with a weapon attack, you can expend one superiority die to attempt to frighten the target. You add the superiority die to the attack's damage roll, and the target must make a Wisdom saving throw. On a failed save, it is frightened of you until the end of your next turn.  
  • Parry: When another creature damages you with a melee attack, you can use your reaction and expend one superiority die to reduce the damage by the number you roll on your superiority die + your Dexterity modifier.  
  • Precision Attack: When you make a weapon attack roll against a creature, you can expend one superiority die to add it to the roll. You can use this maneuver before or after making the attack roll, but before any effects of the attack are applied.  
  • Pushing Attack: When you hit a creature with a weapon attack, you can expend one superiority die to attempt to drive the target back. You add the superiority die to the attack's damage roll, and if the target is Large or smaller, it must make a Strength saving throw. On a failed save, you push the target up to 15 feet away from you.  
  • Rally: On your turn, you can use a bonus action and expend one superiority die to bolster the resolve of one of your companions. When you do so, choose a friendly creature who can see or hear you. That creature gains temporary hit points equal to the superiority die roll + your Charisma modifier.  
  • Riposte: When a creature misses you with a melee attack, you can use your reaction and expend one superiority die to make a melee attack against the creature. If you hit, you add the superiority die to the attack's damage roll.  
  • Sweeping Attack: When you hit a creature with a melee weapon attack, you can expend one superiority die to attempt to damage another creature with the same attack. Choose another creature within 5 feet of the original target and within your reach. If the original attack roll would hit the second creature, it takes damage equal to the number you roll on your superiority die. The damage is of the same type dealt by the original attack.  
  • Trip Attack: When you hit a creature with a weapon attack, you can expend one superiority die to attempt to knock the target down. You add the superiority die to the attack's damage roll, and if the target is Large or smaller, it must make a Strength saving throw or be knocked prone.  

Brute

(Unearthed Arcana)

Brute Force

Starting at 3rd level, whenever you hit with a weapon that you're proficient with and deal damage, the weapon's damage increases by an amount based on your level in this class, as shown on the Brute Bonus Damage table.

Brute Bonus Damage

Fighter Level Damage Increase
3rd 1d4
10th 1d6
16th 1d8
20th 1d10

Brutish Durability

Beginning at 7th level, whenever you make a saving throw, roll 1d6 and add the die to your saving throw total. If applying this bonus to a death saving throw increases the total to 20 or higher, you gain the benefits of rolling a 20 on the d20.

Additional Fighting Style

At 10th level, you can choose a second option from the Fighting Style feature.

Devastating Critical

Starting at 15th level, when you score a critical hit with a weapon attack, you gain a bonus to that weapon's damage roll equal to your level in this class

Survivor

At 18th level, at the start of each of your turns in combat, you regain hit points equal to 5 + your Constitution modifier (minimum of 1 hit point). You don't gain this benefit if you have 0 hit points or if you have more than half of your hit points left.

Cavalier

(Xanathar's Guide To Everything)

Bonus Proficiencies

At 3rd level, you gain proficiency in one of the following skills of your choice: Animal Handling, History, Insight, Performance, or Persuasion. Alternatively, you learn one language of your choice.

Born to the Saddle

Starting at 3rd level, you have advantage on saving throws made to avoid falling off your mount. If you fall off your mount and descend no more than 10 feet, you can land on your feet if you're not incapacitated.

Finally, mounting or dismounting a creature costs you only 5 feet of movement, rather than half your speed.

Unwavering Mark

Starting at 3rd level, when you hit a creature with a melee weapon attack, you can mark the creature until the end of your next turn. This effect ends early if you are incapacitated or you die, or if someone else marks the creature.

While it is within 5 feet of you, a creature marked by you has disadvantage on any attack roll that doesn't target you.

In addition, if a creature marked by you deals damage to anyone other than you, you can make a special melee weapon attack against the marked creature as a bonus action on your next turn. You have advantage on the attack roll, and if it hits, the attack's weapon deals extra damage to the target equal to half your fighter level.

Regardless of the number of creatures you mark, you can make this special attack a number of times equal to your Strength modifier (minimum of once), and you regain all expended uses of it when you finish a long rest.

Warding Maneuver

At 7th level, if you or a creature you can see within 5 feet of you is hit by an attack, you can roll 1d8 as a reaction if you're wielding a melee weapon or a shield. Roll the die, and add the number rolled to the target's AC against that attack. If the attack still hits, the target has resistance against the attack's damage. You can use this feature a number of times equal to your Constitution modifier (minimum of once), and you regain all expended uses of it when you finish a long rest.

Hold the Line

At 10th level, creatures provoke an opportunity attack from you when they move 5 feet or more while within your reach, and if you hit a creature with an opportunity attack, the target's speed is reduced to 0 until the end of the current turn.

Ferocious Charger

Starting at 15th level, if you move at least 10 feet in a straight line right before attacking a creature and you hit it with the attack, that target must succeed on a Strength saving throw (DC 8 + your proficiency bonus + your Strength modifier) or be knocked prone. You can use this feature only once on each of your turns.

Vigilant Defender

Starting at 18th level, in combat, you get a special reaction that you can take once on every creature's turn, except your turn. You can use this special reaction only to make an opportunity attack, and you can't use it on the same turn that you take your normal reaction.

Champion

Improved Critical

Starting at 3rd level, your weapon attacks score a critical hit on a roll of 19 or 20.

Remarkable Athlete

Starting at 7th level, you can add half your proficiency bonus (round up) to any Strength, Dexterity or Constitution check you make that doesn't already use your proficiency bonus. In addition, when you make a running long jump, the distance you can cover increases by a number of feet equal to your Strength modifier.

Additional Fighting Style

At 10th level, you can choose a second option from the Fighting Style class feature.

Superior Critical

Starting at 15th level, your weapon attacks score a critical hit on a roll of 18-20.

Survivor

At 18th level, at the start of each of your turns, you regain hit points equal to 5 + your constitution modifier if you have no more than half of your hit points left. You don't gain this benefit if you have 0 hit points.

Eldritch Knight

Spellcasting

Fighter Level Cantrips Known Spells Known 1st 2nd 3rd 4th
3rd 2 3 2
4th 2 4 3
7th 2 5 4 2
8th 2 6 4 2
10th 3 7 4 3
11th 3 8 4 3
13th 3 9 4 3 2
14th 3 10 4 3 2
16th 3 11 4 3 3
19th 3 12 4 3 3 1
20th 3 13 4 3 3 1

Cantrips

You start with 2 cantrips from the wizard spell list. At level 10 you gain a 3rd cantrip known.

Spell Slots

The Eldritch Knight Spellcasting table shows how many spell slots you have to cast your spells of 1st level and higher. To cast one of these spells, you must expend a slot of the spell's level or higher. You regain all expended spell slots when you finish a long rest.

Spells Known

You know three 1st level wizard spells of your choice, two must come from the evocation and abjuration spell schools. The third spell can be from any Wizard school of magic.

The Spells Known column of the Eldritch Knight Spellcasting table shows when you learn more wizard spells of 1st level or higher. Each of these spells must be an abjuration or evocation spell of your choice, and must be of a level for which you have spell slots.

The spells you learn at 8th, 14th, and 20th level can come from any school of magic.

Whenever you gain a level in this class, you can replace one of the wizard spells you know with another spell of your choice from the wizard spell list. The new spell must be of a level for which you have spell slots, and it must be an abjuration or evocation spell, unless you're replacing the spell you gained at 3rd, 8th, 14th, or 20th level.

Spellcasting Ability

Intelligence is your spellcasting ability for your wizard spells. You use your Intelligence whenever a spell refers to your spellcasting ability.

Spell save DC = 8 + proficiency bonus + Intelligence mod

Spell attack mod = proficiency bonus + Intelligence mod

Weapon Bond

Over the course of 1 hour short rest, you can bond a weapon to you. Once bonded, you cannot be disarmed unless you are incapacitated and if the weapon is on the same plane of existence, you can summon it to your hand as a bonus action. You can bond up to two weapons at once.

War Magic

At level 7, you can use your action to cast a cantrip and make one weapon attack as a bonus action.

Eldritch Strike

At level 10, any creature you hit with a weapon attack has disadvantage on its next save it makes against a spell you cast before the end of your next turn.

Arcane Charge

At level 15, you can teleport up to 30 feet to a space you can see when using your Action Surge. The teleport can take place before or after the Action Surge.

Improved War Magic

At level 18, you can make one weapon attack as a bonus action whenever you use your action to cast a spell.

Monster Hunter

(Unearthed Arcana)

Bonus Proficiencies

When you choose this archetype at 3rd level, you gain proficiency in two of the following skills of your choice: Arcana, History, Insight, Investigation, Nature, or Perception. You can gain proficiency with a tool of your choice in place of one skill choice.

Combat Superiority

When you choose this archetype at 3rd level, you gain a set of abilities that are fueled by special dice called superiority dice. You have four superiority dice, which are d8s. A superiority die is expended when you use it. You regain all of your expended superiority dice when you finish a short or long rest. You gain another superiority die at 7th level and one more at 15th level. You can expend superiority dice to gain a number of different benefits:

  • When you make a weapon attack against a creature, you can expend one superiority die to add it to the attack roll. You can use this ability before or after making the attack roll, but before any of the effects of the attack are applied.
  • When you damage a creature with a weapon attack, you can expend one superiority die to add it to the damage roll. You can use this ability after rolling damage. If the attack causes the target to make a Constitution saving throw to maintain concentration, it has disadvantage on that save.
  • When you make an Intelligence, a Wisdom, or a Charisma saving throw, you can expend one superiority die to add it to the roll. You can use this feature only before you learn if the save succeeded or failed.
  • When you make a Wisdom (Perception) check to detect a hidden creature or object, or a Wisdom (Insight) check to determine if someone is lying to you, you can expend one superiority die to add it to the roll. You can use this feature after seeing the total but before learning if you succeeded or failed.

Hunter's Mysticism

At 3rd level, you can cast Detect Magic as a ritual. You can cast Protection from Evil and Good, but you cannot cast it again with this feature until you finish a long rest. Wisdom is your spellcasting ability for these spells. In addition, you gain the ability to speak one of the following languages of your choice: Abyssal, Celestial, or Infernal.

Monster Slayer

At 7th level, whenever you expend superiority dice to add to a damage roll, you can expend up to two dice instead of just one, adding both to the roll. Both dice are expended as normal. If the target of your attack is an aberration, a fey, a fiend, or an undead, you deal maximum damage with both dice, instead of rolling them.

Improved Combat Superiority

At 10th level, your superiority dice turn into d10s. At 18th level, they turn into d12s.

Relentless

Starting at 15th level, when you roll initiative and have no superiority dice remaining, you regain one superiority die.

Purple Dragon Knight

(Sword Coast Adventurer's Guide)

Restriction: Knighthood

Purple Dragon knights are tied to a specific order of Cormyrean knighthood. Banneret serves as the generic name for this archetype if you use it in other campaign settings or to model warlords other than Purple Dragon knights.

Rallying Cry

At 3rd level, when you use your Second Wind feature, you can choose up to three creatures within 60 feet of you that are allied with you. Each one regains hit points equal to your fighter level, provided that the creature can see or hear you.

Royal Envoy

At 7th level, you gain proficiency in the Persuasion skill. If you are already proficient in it, you gain proficiency in one of the following skills of your choice: Animal Handling, Insight, Intimidation, or Performance. Your proficiency bonus is doubled for any ability check you make that uses Persuasion. You receive this benefit regardless of the skill proficiency you gain from this feature.

Inspiring Surge

Starting at 10th level, when you use your Action Surge feature, you can choose one creature within 60 feet of you that is allied with you. That creature can make one melee or ranged weapon attack with its reaction, provided that it can see or hear you. Starting at 18th level, you can choose two allies within 60 feet of you, rather than one.

Bulwark

Beginning at 15th level, when you decide to use Indomitable to reroll an Intelligence, a Wisdom, or a Charisma saving throw and you aren't incapacitated, you can choose one ally within 60 feet of you that also failed its saving throw against the same effect. If that creature can see or hear you, it can reroll its saving throw and must use the new roll.

Samurai

(Xanathar's Guide To Everything)

Bonus Proficiency

At 3rd level, you gain proficiency in one of the following skills of your choice: History, Insight, Performance, or Persuasion. Alternatively, you learn one language of your choice.

Fighting Spirit

Starting at 3rd level, as a bonus action on your turn, you can give yourself advantage on weapon attack rolls until the end of the current turn. When you do so, you also gain 5 temporary hit points. The number of temporary hit points increases when you reach certain levels in this class, increasing to 10 at 10th level and 15 at 15th level. You can use this feature three times, and you regain all expended uses of it when you finish a long rest.

Elegant Courtier

Starting at 7th level, whenever you make a Charisma (Persuasion) check, you gain a bonus to the check equal to your Wisdom modifier. You also gain proficiency in Wisdom saving throws. If you already have this proficiency, you instead gain proficiency in Intelligence or Charisma saving throws (your choice).

Tireless Spirit

Starting at 10th level, when you roll initiative and have no uses of Fighting Spirit remaining, you regain one use.

Rapid Strike

Starting at 15th level, if you take the Attack action on your turn and have advantage on an attack roll against one of the targets, you can forgo the advantage for that roll to make an additional weapon attack against that target, as part of the same action. You can only do so once per turn.

Strength Before Death

Starting at 18th level, if you take damage that reduces you to 0 hit points and doesn't kill you outright, you can use your reaction to delay falling unconscious and immediately take an extra turn. While you have 0 hit points during that extra turn, taking damage causes death saving throw failures as normal, and three death saving throw failures can still kill you. When the extra turn ends, you fall unconscious if you still have 0 hit points. Once you use this feature, you can't use it again until you finish a long rest.

Scout

(Unearthed Arcana)

Bonus Proficiencies

At 3rd level, you gain proficiency in three of the following skills of your choice: Acrobatics, Athletics, Investigation, Medicine, Nature, Perception, Stealth, or Survival. You can choose to gain proficiency with thieves' tools in place of one skill choice.

Combat Superiority

At 3rd level, you have four superiority dice, which are d8s. A superiority die is expended when you use it. You regain all of your expended superiority dice when you finish a long or short rest. You gain another superiority die at 7th level and one more at 15th level. You can expend superiority dice to gain a number of different benefits:

  • When you make a check that allows you to apply your proficiency in Athletics, Nature, Perception, Stealth, or Survival, you can expend one superiority die to bolster the check. Add half the number rolled on the superiority die (rounding up) to your check. You apply this bonus after making the check but before learning if it was successful.
  • When you make a weapon attack against a creature, you can expend one superiority die to add it to the attack roll. You can use this ability before or after making the attack roll, but before any of the effects of the attack are applied.
  • If you are hit by an attack while wearing light or medium armor, you can expend one superiority die as a reaction, adding the number rolled to your AC. If the attack still hits, you take half damage from it.

Natural Explorer

At 3rd level, you gain the ranger class feature of the same name, with the following alteration:

  • You choose additional favored terrain types at 7th and 15th level.
  • Alternately, your DM may let you take the UA Revised Ranger version of Natural Explorer.

Improved Combat Superiority

At 10th level, your superiority dice turn into d10s. At 18th level, they turn into d12s.

Relentless

Starting at 15th level, when you roll initiative and have no superiority dice remaining, you regain 1 superiority die.

Sharpshooter

(Unearthed Arcana)

Steady Aim

At 3rd level, your aim becomes deadly. As a bonus action on your turn, you can take careful aim at a creature you can see that is within range of a ranged weapon you're wielding. Until the end of this turn, your ranged attacks with that weapon gain two benefits against the target:

  • The attacks ignore half and three-quarters cover .
  • On each hit, the weapon deals additional damage to the target equal to 2 + half your fighter level.

You can use this feature three times. You regain all expended uses of it when you finish a short or long rest.

Careful Eyes

Starting at 7th level, you can take the Search action as a bonus action. You also gain proficiency in the Perception, Investigation, or Survival skill (choose one).

Close-Quarters Shooting

At 10th level, making a ranged attack roll while within 5 feet of an enemy doesn't impose disadvantage on your roll. In addition, if you hit a creature within 5 feet of you with a ranged attack on your turn, that creature can't take reactions until the end of this turn.

Rapid Strike

Starting at 15th level, if you have advantage on a weapon attack against a target on your turn, you can forgo that advantage to immediately make an additional weapon attack against the same target as a bonus action.

Snap Shot

Starting at 18th level, if you take the Attack action on your first turn of a combat, you can make one additional ranged weapon attack as part of that action.

Fighter Characters

 PortraitGenderRaceClassOccupationTitleMember ofInhabitsAlly ofEnemy ofWorships
Abelina GralhundAbelina Gralhund.jpgFemaleHuman
Tethyrian
FighterAdventurerBloodred Crown
Gralhund
Waterdeep
Undermountain
Ardeep Forest
Gargauth
Abdel AdrianAbdel Adrian.jpgMaleNethereseFighterSword Coast
Candlekeep
Baldurs Gate
Torm
Aglatha ShreyAglatha Shrey.jpgFemaleHalf-ogreFighterShopkeeperWaterdeep
Rearing Hippocampus
Bloody Fist
Sleeping Snake
Zastrow Street
Auroras Realms Shop Zastrow Street Catalogue Counter
Dock Ward
Salu Hiilgauntlet
Marie Phaulkon
Ellis Adarbrent
Irbryth Authamaun
AhmaergoAhmaergo.pngMaleShield dwarf
Dwarf
FighterSlaverIron Ring Consortium
Xanathar Thieves' Guild
The Hand
Waterdeep
Undermountain
Yawning Portal
Skull Island
Lair of the Eye
Keelhauled Dwarf
Black Tankard
Slavers Market
Lower Port
Skullport
Doroun Lhaerzor
Caith Durinbold
Tarik al Farid al Fuqani
Byllia Kothont
Lysanthir AhmaquissarFile:Lysanthir Ahmaquissar.jpgMaleElf
Moon elf
FighterHouse AhmaquissarEvermeet
Leuthilspar
Trackless Sea
AkachiFile:Akachi.jpgMaleHumanFighterClergyMulsantirMyrkul
Alahar KhaumfrosFile:Alahar Khaumfros.jpgMaleHumanFighterKraken SocietyYartar
Alard BelaerlAlard Belaerl.jpgMaleFighter
Rogue
TavernmasterBlack Boar Tribe
Church of Sharess
Waterdeep
Sleeping Snake
Wharf Street
Dock Street
Dock Ward
Myrnd Gundwynd
Marlus Eirontalar
Krelth Lionmane
Janzobur of the Snow Cats
Osbrin Selchoun
Dracolisa Bowgrain
Abandria Wyruragith
Nain Keenwhistler
Brianne Byndraeth
Uglukh Vorl
Sharess
Alaric HembreonAlaric Hembreon.jpgMaleHumanFighterNobleDuke
Lord Royal Chancellor
HembreonTethyr
Darromar
Zazesspur
Sheshyr House
Port Kir
Golden Marches
County Valashar
Hembreon House
RythanHelm
Albaeron HalembicAlbaeron Halembic.jpegMaleHumanFighterNavigatorMaster FishmongerFishmongers FellowshipWaterdeep
Fish Warehouse
Dock Ward
Aldorn ThuragarFile:Aldorn Thuragar.jpgMaleHumanFighterBaronBand of IronElbulder
Ormpetarr
Sespech
Mimph
Gavilon Jostins
Marcius Stonehall
AliasAlias - Clyde Caldwell.jpgFemaleHumanFighterWestgate
Tarkhaldale
Dragon Coast
Olive Ruskettle
Dragonbait
Akabar Bel Akash
Alice TinkerAlice Tinker.jpgFemaleGnome
Rock gnome
Fighter
Harper agent
Rogue
Wise OwlHarpersWaterdeep
Curious Past
Bronwyn Caradoon
Alisanda RayburtonAlisanda Rayburton.jpgFemaleHumanFighterCormyr
Suzail
Alithraeya DevrynFile:Alithraeya Devryn.jpgFemaleCalishite
Human
FighterYeshpekTymora
Alusair ObarskyrAlusair Obarskyr.JPGFemaleHumanFighterPurple Dragons
Obarskyr
Cormyr
Suzail
Amaratha RuendarrAmaratha Ruendarr.jpgFemaleHumanFighterInnkeeperWaterdeep
Jade Jug
Castle Ward
Danthra
Waterdeep City Watch
Cathalishaera
Brigit Crommor
Ulb Jardeth
Aleena Paladinstar
Amasanna VumendirAmasanna Vumendir.jpgFemaleChultan
Human
FighterInnkeeperWaterdeep
Dacers Inn
Gondwatch Lane
Seawatch Street
Sea Ward
Bronson Phaulkon
Javroun Lithkind
Calishite
Olanhar Wands
Slaver
Olophin yn Zelmazzar
Amlos XomnagFile:Amlos Xomnag.jpgMaleHuman
Tethyrian
FighterCommanderCaptainCouncil ArmyAmn
Small Teeth
Esmeltaran
Sarevok AnchevFile:Sarevok in armor.jpgMaleHumanFighterIron ThroneSword Coast
Western Heartlands
Baldurs Gate
Andzrel BaenreMaleDrowFighterHouse Baenre
Army of the Black Spider
MenzoberranzanNimor ImphraezlLolth
Angar AxesonFile:Angar Axeson.jpgMaleShield dwarf
Dwarf
FighterSmith
Armorer
Tethyr
Mosstone
Steeleyes Armory and Smithy
Angus MateriMaleHumanFighterZhentarimDarkholdPereghostPurple Dragons
Cormyr
Anomen DelrynFile:Anomen.jpgMaleHumanFighterClergyAthkatlaHelm
AnthrusFile:Anthrus.jpgMaleDwarfFighterIronfang Keep
Anton YinoranFile:Anton Yinoran.jpgMaleHumanFighterGovernorIljak
Chondath
Vilhon Reach
AradonFile:Aradon.jpgMaleHumanFighterSpyKnights of the Black GauntletMintar
Saelmur
Teldorn Darkhope
Araevil DarkeyeFile:Araevil Darkeye.jpgMaleStar elfFighterUndumor
Arbas RosznarFile:Arbas Rosznar.jpgMaleHuman
Tethyrian
FighterCommanderCaptain
Patrician
Rosznar
Council Army
Amn
Tejarn Hills
Hillfort Keshla
Phillippa Argrim
Arclath DelcastleFile:Arclath Delcastle.jpgMaleHumanFighterNobleHouse HeirDelcastleDragonriders Club
Cormyr
Suzail
Arex SpeartallFile:Arex Speartall.jpgMaleHalflingFighterCaptainTethyr
Vineshade
Purple Marches
County Vintor
ArganFile:Argan.jpgMaleElfFighter
Wizard
AdventurerAldannars BandErlkazar
Thornwood
Aldannar of Duhlnarim
Loqaad
Dwalimer Omen
Orlyra
Machyle
Vhol
Vaxall
Argent CorsucanArgent Corsucan.jpgMaleHuman
Illuskan
FighterAdventurerArmarLords of Waterdeep
Waterdeep City Watch
Foes of the Fang
Waterdeep
Field of Triumph
Street of Silver
Mighty Manticore
Selduth Street
Castle Ward
Caladorn Cassalanter
Orgula Samshroon
Vivaelia Sunder
Vampire
Doblin Gounar
Corinna Dezlentyr
Arib el NayetFile:Arib el Nayet.jpgMaleCalishite
Human
FighterSeacaptainRysalEl NayetMemnon
Calimshan
Arilan KrimmevolFile:Arilan Krimmevol.jpgHuman
Tethyrian
FighterNobleCaptainKrimmevolAmn
Cloud Peaks
Citadel Amnur
Arilyn MoonbladeArilyn Moonblade - Matt Wilson.jpgFemaleHalf-elfFighter
Harper agent
Rogue
AssassinCompany of Crazed Venturers
Harpers
Evereska
ArlenFile:Arlen.jpgMaleFfolk
Human
FighterCaer Corwell
Gwynneth
Corwell
Sea of Swords
Moonshae Isles
ArnagusArnagus.jpgMaleHumanFighterShipwrightMaster ShipwrightOrder of Master ShipwrightsWaterdeep
Dock Street
Ship Street
Arnagus the Shipwright residence
Dock Ward
Waterdeep City Watch
Arrikett UruthFile:Arrikett Uruth.jpgMaleHalflingFighterGuard
Bodyguard
Darksong Knight
Church of Eilistraee
Promenade of the Dark Maiden
Crowing Cockatrice
Skullport
Qilué VeladornEilistraee
Artor MorlinArtor Morlin.jpgMaleVampire
Human
Fighter
Blackguard
Master vampire
WaterdeepThe Unseen
Rhorrina of Clan Stoneshaft
Arrick Karvol
Fhang
Medechai
Djarros Gost
Aruph ThunderfistAruph Thunderfist.jpgMaleHuman
Illuskan
FighterFenceLuskan
Cutlass (inn)
Arvin KothonosFile:Arvin Kothonos.jpgMaleHumanFighterPirateBlue Star Trading Company
Merchants Guild of Ravens Bluff
Ravens Bluff
Asheford DockscourgeMaleSeawolf
Greater seawolf
FighterChurch of MalarCentral Heart
Lodge of the Beastlord
Skullport
Malar
AsperAsper.jpgFemaleHuman
Illuskan
Fighter
Sorcerer
Rogue
Force GreyWaterdeep
Mirts Mansion
Dock Ward
Olomar Zulpair
Carthax Nayusiyim
Arrabas Snome
Naryel Margaster
Tymora
Astil adh Saida al ManshakaFile:Astil adh Saida al Manshaka.jpgMaleHumanFighterAdventurerRundeen
Clenched Fist
Calimshan
Atherton CooperMaleHalflingFighter
Ranger
Rogue
Auldenuth OrbrymmAuldenuth Orbrymm.jpgMaleHumanFighter
Rogue
SmithWaterdeep
Hanged Man
Dock Ward
Aulis RedbeardFile:Aulis Redbeard.jpgMaleHuman
Tethyrian
Fighter
Wizard
SailorTwisted RuneTethyr
Velen
Dessek Atheon
Elminster AumarElminster2.jpgMaleHumanFighter
Wizard
HarpersShadowdale
Athalantar
Wind Cavern
Heldon
Hastarl
Dalelands
Cormyr
Suzail
Mystra
Avbrauve HaltorelAvbrauve Haltorel.jpgMaleHumanFighterGuildmaster
Fishmonger
Master FishmongerFishmongers FellowshipWaterdeep
Seaswealth Hall
Pickled Fisherman
Seaswealth Hall Warf
Dock Ward
Dahl Peredur
Jheldarr Boaldegg
Amonra Hunabar
Thyriellentha Snome
Baerhar Surtlan
Hulmara Thorp
... further results

Fighter Organizations

 SymbolOrganization SizeOrganization TypeActive inMembersMembershipResource LimitEconomic TiesWorshipsAlly ofEnemy ofFound with
Army of Ravens BluffRavens Bluff symbol.jpgGovernment
Martial
Ravendark Castle
Ravens Bluff
Fighter
Soldier
Government of Ravens Bluff
Arvoreen's MarchersArvoreen symbol.jpgReligious
Knightly Order
Tethyr
Holyhands House
Keeperstone
Xandar
Citadel of the Banner Raised Anew
Estemal TalltankardFighter
Paladin
Armor
Weapons
ArvoreenChurch of Arvoreen
Berronar's ValkyriesBerronar Truesilver symbol.jpgReligious
Knightly Order
Morndinsammanhaus
Ancient Forge
Abbey of Earthhearth
Dwarf
Fighter
Paladin
Armor
Weapons
Berronar TruesilverHammer of Moradin
Church of Berronar Truesilver
Black FingersBeshaba symbol.jpgCriminal
Religious
Deep House of Doom
Spires Against the Stars
Tycharradah
Bezantur Temple of Beshaba
Dark Horns Temple
Assassin
Fighter
Rogue
Cleric
PoisonsBeshabaChurch of BeshabaChurch of Tymora
Brotherhood of Those Who Smile in the Face of DeathOsiris symbol.jpgReligious
Knightly Order
MulhorandFighter
Paladin
Armor
Weapons
OsirisChurch of OsirisChurch of Sebek
Brotherhood of the Glorious SunAmaunator symbol.jpgReligious
Knightly Order
Elversult
Tower of the Morn
House of the Morninglord
Andar the Sunmaster
Daelegoth Orndeir
Fighter
Paladin
Armor
Weapons
Amaunator
Lathander
Amaunator
Church of Lathander
Church of Amaunator
Lathander
Brothers of BloodGaragos symbol.jpgReligious
Knightly Order
House of Steel
Vale of the Reaver
Hills of the Seven Lost Gods
Godswalk Keep
Bezantur Temple of Garagos
Fighter
Paladin
Armor
Weapons
GaragosChurch of Garagos
Brothers of the Black FistBane symbol.jpgReligious
Knightly Order
Citadel of the Raven
House of the Black Lord
Black Altar
Dark Shrine
Fortress of the Eternal Despot
Black Lords Altar
Thunder Room
Yellowspire
Bezantur Temple of Bane
Black Fist House
Temple of the Dark Lord
Black Lords Cloak
Cvaal DaoranFighter
Paladin
Soldier
Armor
Weapons
BaneChurch of Bane
Zhentarim
Cavaliers of the Ever-Changing TruthIstishia symbol.jpgReligious
Knightly Order
House of Holy Tides
Castle of the Dancing Dolphin
Palace of the Cresting Winds
Amphitheater of Tasryn
Procampur Temple of Istishia
Fighter
Aquatic elf
Paladin
Water genasi
Armor
Weapons
IstishiaChurch of Istishia
Cavaliers of the Seven Seas
Church of Kossuth
Cavaliers of the Seven SeasIstishia symbol.jpgReligious
Knightly Order
House of Holy Tides
Castle of the Dancing Dolphin
Palace of the Cresting Winds
Amphitheater of Tasryn
Procampur Temple of Istishia
Fighter
Paladin
Armor
Weapons
IstishiaChurch of Istishia
Cavaliers of the Ever-Changing Truth
Church of Kossuth
Champions VigilantHelm symbol.jpgReligious
Knightly Order
Tethyr
Saradush
Velen
Tower of the Eye
Berdusk
Survale Ford
Noble Hand
Helm's Hold
Watchful Shield
Altar of Shields
Guardian Hall
Helms Shieldhall
House of the Guardian
Minarets Guardant
Sentinel Rock
Citadel of Protection
Guardians Post
Hall of Vigilance
Home of the Stalwarts
House Invincible
Keep of Vigilance
Ready House of the Right Strong Hand
Temple of the Vigilant Guard
Helms Hall
Chevangard
Tethyrian Embassy in Waterdeep
Gauntlet Guardant
Nashkel Temple of Helm
Golden Fortress
Fortress Vigilant
Yeshpek Chapel of Helm
Toram GyvvalstormFighter
Paladin
Armor
Weapons
HelmChurch of Helm
Church of AngharradhAngharradh symbol.jpgReligiousEverdusk Hall
Pantheon Temple of the Seldarine
Elf
Fighter
Moon elf
Sage
Farmer
Midwife
Druid
AngharradhChurch of Selune
Church of Mielikki
Church of Chauntea
Church of Sune
Church of Silvanus
Church of Eilistraee
Church of Sharindlar
Church of Lurue
Church of Milil
Church of Sehanine Moonbow
Church of Mystra
Church of Sheela Peryroyl
Church of Hanali Celanil
Church of Aerdrie Faenya
Church of Berronar Truesilver
Church of Cyrrollalee
Church of Umberlee
Church of Malar
Church of Talos
Church of Lolth
Church of Auril
Church of Maglubiyet
Church of AnhurAnhur symbol.jpgReligiousChessenta
Unther
Mulhorand
Sultim
Kepetur
Blood Fortress
Fighter
Monk
Ranger
Mulhorand
Warrior
Soldier
Soldiers
Druid
Incense
Tattoo
Linen
Armor
Weapons
Chariot
AnhurGuardians of Skuld
Church of Osiris
Church of Sharess
Church of Isis
Church of Nephthys
House of Ramathant
Order of the Watchful Lion
Church of Tempus
Church of Set
Church of Horus-Re
Church of Hoar
Church of Gruumsh
Church of Sekolah
Lion
Church of BaneBane symbol.jpgReligiousMoonsea
Zhentil Keep
Soubar
Esmeltaran
House of the Black Lord
Black Altar
Dark Shrine
Cymbrils Walk
Banes Mistress
Fortress of the Eternal Despot
Urmbrusk Villa
Black Lords Altar
Thunder Room
Maatar
Mourktar
Yellowspire
Bezantur Temple of Bane
Denaad House
Black Fist House
Temple of the Dark Lord
Black Lords Cloak
Mulmaster
Fzoul Chembryl
Amath Sercent
Fighter
Monk
Wizard
Lord Knight Imperceptor
Incense
Leatherwork
Leather
Armor
Weapons
BaneChurch of Shar
Zhentarim
Church of Talona
Church of Loviatar
Church of Malar
Church of Tiamat
Church of Mask
Church of Bhaal
Church of Abbathor
Church of Myrkul
Church of Maglubiyet
Church of Hruggek
Church of Grankhul
Church of Skiggaret
Bane
Netheril
Church of Cyric
Church of Ilmater
Church of Oghma
Church of Tyr
Church of Torm
Church of Malar
Church of Chauntea
Church of Tiamat
Church of Sune
Church of Amaunator
Church of Arvoreen
Church of Mystra
Church of Siamorphe
Church of Hanali Celanil
Church of Gargauth
Church of Berronar TruesilverBerronar Truesilver symbol.jpgReligiousMorndinsammanhaus
Ancient Forge
Abbey of Earthhearth
Dwarf
Fighter
Dwarven defender
Scribe
Sacred Truesilver
SilverBerronar TruesilverChurch of Moradin
Church of Sharindlar
Church of Clangeddin Silverbeard
Church of Angharradh
Church of Gorm Gulthyn
Church of Abbathor
Church of Deep Duerra
Church of Callarduran SmoothhandsCallarduran Smoothhands symbol.jpgReligiousUnderdark
Blingdenstone
Vault of the Star Ruby
Corundruby
Mycaern
Steadfast Stone
Fighter
Illusionist
Jeweler
Gemcutter
Hermit
Unworked
Smoothed
First Facet
Earthblood
Second Facet
Third Facet
Fourth Facet
Fifth Facet
Sixth Facet
Ruby of Callarduran
Svirfneblin
Gem
Mithral
Silver
Ruby
Steel
Star ruby
Callarduran SmoothhandsChurch of Geb
Church of Eilistraee
Church of Clangeddin Silverbeard
Church of Garl Glittergold
Church of Urogalan
Church of Cyrrollalee
Church of Vergadain
Church of Grumbar
Church of Shevarash
Wardens of the Webspinners
Church of Lolth
Church of Laduguer
Church of Blibdoolpoolp
Church of Urdlen
Church of Deep Duerra
Church of Ilsensine
Church of Laogzed
Church of Diirinka
Church of Great Mother
Church of Gzemnid
Dao
Xorn
Galeb duhr
Earth Elemental
Khargra
Svirfneblin
Church of Clangeddin SilverbeardClangeddin Silverbeard symbol.jpgReligiousRoldilar
Morndinsammanhaus
Battlecavern of Unquenched Valor
Dwarf
Fighter
Monk
Dwarven defender
Barbarian
Paladin
Warrior
Silver
Armor
Weapons
Clangeddin SilverbeardChurch of Arvoreen
Church of Garl Glittergold
Church of Baravar Cloakshadow
Church of Callarduran Smoothhands
Church of Berronar Truesilver
Church of Flandal Steelskin
Church of Baervan Wildwanderer
Church of Gorm Gulthyn
Church of Abbathor
Church of Labelas Enoreth
Church of Deep DuerraDeep Duerra symbol.jpgReligiousWorldthroneDwarf
Fighter
Duergar
Psionicist
Church of Deep Duerra
SlaveDeep DuerraChurch of LaduguerChurch of Moradin
Church of Haela Brightaxe
Church of Callarduran Smoothhands
Church of Berronar Truesilver
Church of Vergadain
Church of Ilsensine
Church of Gorm Gulthyn
Church of Flandal SteelskinFlandal Steelskin symbol.jpgReligiousWhitehorn
White Peaks
Forharn
Vitreous Forge
Gnome
Fighter
Rock gnome
Forest gnome
Smith
Miner
Church of Flandal Steelskin
Artisan
Arandhammer
Tempered
Tinsmith
Pyrosmith
Bronzesmith
Brasssmith
Coppersmith
Electrumsmith
Platinumsmith
Steelsmith
Svirfneblin
Gem
Fire agate
Fire opal
Beljuril
Ore
Metal
Mellochrysos
Flamedance
Arandur
Telstang
Armor
Metalwork
Weapons
Flandal SteelskinChurch of Moradin
Church of Kossuth
Church of Gond
Church of Geb
Church of Clangeddin Silverbeard
Church of Garl Glittergold
Church of Urogalan
Church of Cyrrollalee
Church of Vergadain
Church of Segojan Earthcaller
Church of Grumbar
Fellowship of Steel
Church of Abbathor
Church of Kurtulmak
Church of Urdlen
Church of Maglubiyet
Helmed horror
Iron golem
Rust monster
Steel dragon
Xorn
Earth Elemental
Fire Elemental
Xaver
Khargra
Metal master
Living steel
Church of GebFile:Geb symbol.jpgReligiousFighter
Elemental archon
Smith
Miner
GebChurch of Callarduran Smoothhands
Church of Flandal Steelskin
Church of GhaunadaurGhaunadaur symbol.jpgReligiousLlurth Dreir
Eryndlyn
Underdark
Sloopdilmonpolop
Hills of the Seven Lost Gods
Caverns of Ooze
Pit of Ghaunadaur
Llurth Dreir Temple of Ghaunadaur
Fighter
Drow
Doppelganger
Roper
Aboleth
Enchanter
Ooze
Church of Ghaunadaur
Incense
Perfume
Oil
Bone
GhaunadaurJuiblexChurch of Lolth
Church of GondGond symbol.jpgExpansiveReligiousWaterdeep
Essembra
Elversult
High House of Wonders
Illul
Yeshpek
High Holy Crafthouse of Inspiration
Clockwork Wonders
Dacers Inn
House of Inspired Hands
Zeldans Alley
Gondwatch Lane
Seawatch Street
The Consecrate
Waterclock
Shark Street
Emveolstone Villa
Massalan Villa
Lanngolyn Villa
Hunabar Villa
Lathkule Villa
Helmfast Villa
Bright Anvil
High House of the Wonderful Wheel
House of Cogs and Hammers
House of Gond
House of Hands
House of Skilled Hands
House of the Wheel
House of the Wonderbringer
House of Wonders
Purple Portals
Turning Wheel
Lhazantal
Tabras Lane
Port Nyanzaru
Hall of the Mechanical Wonders
Lantannan Embassy in Waterdeep
Bindery
Candlekeep
Jhoadil ZulthindGnome
Lantan
Fighter
Wizard
Sorcerer
Rogue
Smith
Merchant
High Artificer
Church of Gond
Stonemason
Carpenter
Craftsister
Temple Brother
Engineer
High Seeker
Noble Artificer
Craftbrother
Temple Sister
Cleric
100,000Mithral
Construct
Silver
Incense
Copper
Nickel
Brass
Tin
Steel
Metal
Stone
Metalwork
GondWatchful Order of Magists and Protectors
Church of Oghma
Guild of Stonecutters Masons Potters and Tile-makers
Church of Lathander
Church of Moradin
Splendid Order of Armorers Locksmiths and Finesmiths
Church of Deneir
Church of Milil
Church of Cyrrollalee
Church of Vergadain
Church of Flandal Steelskin
Church of Dugmaren Brightmantle
Church of Nebelun
Church of Talos
Church of Mystra
Helmed horror
Iron golem
Stone Golem
Nimblewright
Caryatid column
Guardgoyle
Shield guardian
Church of GrumbarGrumbar symbol.jpgReligiousRoots of the EarthFighter
Monk
Elemental archon
Ranger
GrumbarChurch of Laduguer
Church of Garl Glittergold
Church of Urogalan
Church of Callarduran Smoothhands
Church of Flandal Steelskin
Church of Urdlen
Church of GruumshGruumsh symbol.jpgReligiousOrc
Fighter
Shaman
GruumshChurch of Malar
Church of Luthic
Church of Bahgtru
Church of Moradin
Church of Lolth
Church of Anhur
Church of Corellon
Church of Marthammor Duin
Church of Maglubiyet
Church of Haela BrightaxeHaela Brightaxe symbol.jpgReligiousForest of Wyrms
Secomber
House of Stone
Marsh of Chelimber
Serpent Hills
Forlorn Hills
Watchers of the North
Great Rift
Winding Water
Battle of Bones
Hill of Lost Souls
Oghrann
Hall of Whirling Blades
Torstultok
Crumbling Stair
Singing Sprite
Morndinsammanhaus
Sword Grotto
Tor of Swords
Helbryn
Aglaya RockfistShield dwarf
Dwarf
Fighter
Barbarian
Adventurer
Gold dwarf
Berserker
Flamebolt
Unblooded
First Blood
Deadly Dirk
Stout Spear
Sharp Axe
Shining Sword
Brightaxe
Blade of the Crimson Axe
Luckmaiden
Bloodstone
Jasper
Gem
Ziose
Carnelian
Ruby
Jacinth
Jargoon
Spinel
Orl
Armor
Weapons
Haela BrightaxeChurch of Moradin
Church of Tymora
Church of Eilistraee
Church of Tempus
Church of Arvoreen
Church of Cyrrollalee
Church of Brandobaris
Church of Dugmaren Brightmantle
Haela's Host
Dauls of the Luckmaiden
Shining Host of the Underdeeps
Dancing Damsels of the Brightaxe
Skyriders of Aglandar
Church of Laduguer
Church of Beshaba
Church of Abbathor
Church of Urdlen
Church of Deep Duerra
Church of HelmHelm symbol.jpgReligiousSilverymoon
Tethyr
Everlund
Saradush
Procampur
Tower of the Eye
Berdusk
Watchful Eye (Espar)
Western Heartlands
Vilhon Reach
Dragon Coast
Nashkel
Praskallest
Survale Ford
Hluthvar
Teziir
Noble Hand
Helm's Hold
Watchful Shield
Hawkwinter Villa
Silmerhelve Villa
Jardeth Villa
Altar of Shields
Guardian Hall
Helms Shieldhall
House of the Guardian
Minarets Guardant
Sentinel Rock
Citadel of Protection
Guardians Post
Hall of Vigilance
Home of the Stalwarts
House Invincible
Keep of Vigilance
Ready House of the Right Strong Hand
Temple of the Vigilant Guard
Helms Hall
Chevangard
Tynars Drudach
Gauntlet Guardant
Nashkel Temple of Helm
Golden Fortress
Fortress Vigilant
Cormyr
Yeshpek Chapel of Helm
Fighter
Paladin
Mercenary
Guard
Explorer
Vigilant Master
High Watchful Weaponmaster
Vigilant Godseye
Iron
Guard
Steel
Armor
Weapons
HelmChurch of Moradin
Church of Torm
Church of Arvoreen
Vigilant Eyes of the Deity
Church of Cyrrollalee
Church of Gorm Gulthyn
Church of Bane
Church of Cyric
Church of Shar
Church of Lathander
Church of Malar
Church of Talos
Church of Mask
Church of Garagos
Church of Uthgar
Church of HoarHoar symbol.jpgReligiousAmphitheater of the First Thunder
Hidden Hand of Fate
Thunderous Hand of Vengeance
Fighter
Rogue
Church of Hoar
High Fatemaster
HoarChurch of ShevarashChurch of Tyr
Church of Anhur
Church of LaduguerLaduguer symbol.jpgReligiousNorthdark
Gracklstugh
Darklake
Drik Hargunen
Barakuir
Hall of Laduguer's Graving
Morndinsammanhaus
Overlake Hold
Craftchimney
Morndin GloomstormDwarf
Loremaster
Fighter
Duergar
Soldier
Deep Scrivener
Arduke of the Gray Gloom
Untempered
Grimcloak
Deep Adept
Dark Craftsman
Thuldor
Invisible Artisan
Rune Weaver
Grim Guardian
Bloodstone
Mithral
Adamantine
Silver
Diamond
Steel
Black sapphire
Hizagkuur
Weapons
LaduguerClan Bukbukken
Church of Grumbar
Church of Deep Duerra
Gray Lances of the Snarling Steeder
Church of Moradin
Church of Lolth
Church of Haela Brightaxe
Church of Blibdoolpoolp
Church of Callarduran Smoothhands
Church of Vergadain
Church of Urdlen
Church of Ilsensine
Church of Gorm Gulthyn
Church of Laogzed
Church of Shevarash
Church of Diirinka
Church of Great Mother
Church of Gzemnid
Church of Orcus
Yugoloth
Maelephant
Azer
Observer
Helmed horror
Imp
Rust monster
Banelar
Su-monster
Werebadger
Gray ooze
Bone naga
Dark Naga
Earth Elemental
Steeder
Intellect devourer
Ironmaw
Hammer golem
Ash mephit
Baku
Dark One
Brain mole
Cerebral parasite
Chaggrin
Demarax
Earth mephit
Earth weird
Fhorge
Hook spider
Meenlock
Razorvine
Rust dragon
Shadowdrake
Xaver
Church of Marthammor DuinMarthammor Duin symbol.jpgReligiousTriboar
Longsaddle
Sword Coast
Sword Mountains
Deadsnows
Berun's Hill
Neverwinter Wood
River Dessarin
Starmetal Hills
Wyvern Tor
Twilight Tor
Hospice of Marthammor
Rose and Hammer
Morndinsammanhaus
Vault of the Lost Wayfarer
Kerrilla Gemstar
Nanteuil
Immar Mistwalker
Shield dwarf
Dwarf
Fighter
Ranger
Adventurer
Church of Marthammor Duin
Watchful Eye
Lost
Sun Seeker
Far Wanderer
Trail Finder
Vigilant Guardian
Stalwart Protector
Valiant Hammer
High Old One of Marthammor
Iron
Electrum
Star metal
Footwear
Chrysoberyl
Glowstone
Metalwork
Marthammor DuinChurch of Moradin
Church of Baervan Wildwanderer
Church of Dugmaren Brightmantle
Church of Gorm Gulthyn
Church of Stronmaus
Knights of the North Star
Church of Gruumsh
Church of Grolantor
Storm giant
Dog
Owl
Pseudodragon
Hawk
Blink dog
Galeb duhr
Bariaur
Firestar
Phoenix
Church of MoradinMoradin symbol.jpgReligiousWaterdeep
Stone Bridge
Raging Lion
Morndinsammanhaus
Ancient Forge
Foundry of Stout Souls
Hall of Moradins Forge
Temple of the Soulforger
Hew HammerfallShield dwarf
Dwarf
Fighter
Dwarven defender
Gold dwarf
Smith
Miner
Hammer of Moradin
Engineer
High Hammer
High Soulsmith
Silver
Iron
Tools
Armor
Metalwork
Weapons
MoradinChurch of Tyr
Church of Torm
Church of Kossuth
Church of Gond
Church of Sharindlar
Church of Haela Brightaxe
Church of Thard Harr
Church of Garl Glittergold
Church of Berronar Truesilver
Church of Vergadain
Church of Flandal Steelskin
Church of Dugmaren Brightmantle
Church of Marthammor Duin
Church of Gorm Gulthyn
Orc
Church of Laduguer
Church of Abbathor
Church of Gruumsh
Church of Grolantor
Church of Deep Duerra
Church of Maglubiyet
Church of Red KnightRed Knight symbol.jpgReligiousTethyr
Citadel of Strategic Militancy
Fields of the Dead
Coast Way
Red Gauntlet
House of Strategy
Red War College
Thundars Ride
Baldurs Gate
Fighter
Paladin
Warrior
Captain
Commander
General
Page
Crimson Knight
Knight Quartermaster
Knight Captain
Lord Knight
Lord Knight Commandant
Lord Knight of the Red Standard
First Lady Knight of the Red Standard
Dye
Mercenary
Ruby
Armor
Weapons
Red KnightOrder of the Red Falcon
Church of Tyr
Church of Torm
Church of Tempus
Church of Arvoreen
Church of Valkur
Bloodhawk
Church of Cyric
Church of Garagos
Pegasus
Horse
Dog
Elephant
Owl
Cat
Eagle
Falcon
Marut
Stone Golem
Einheriar
Stone guardian
Per
Church of Segojan EarthcallerSegojan Earthcaller symbol.jpgReligiousReaching Woods
Blingdenstone
Trielta Hills
Hardbuckler
Northdark Woods
Den of the Great Badger
Ruby in the Rough
Finn HollowwardGnome
Fighter
Rock gnome
Elemental archon
Illusionist
Miner
Merchant
Badger
Earthcaller
Unearthed
Shrew Priest
Earthfriend
Mole Priest
Vole Priest
Groundhog Priest
Wolverine Priest
Badger Priest
Aurumvorax Priest
Heart of the Wolverine
Ermine Priest
Golden Gorger
Druid
Svirfneblin
Gem
Diamond
Furs
Ore
Stone
Segojan EarthcallerChurch of Sheela Peryroyl
Church of Garl Glittergold
Church of Urogalan
Church of Baravar Cloakshadow
Church of Callarduran Smoothhands
Church of Flandal Steelskin
Church of Baervan Wildwanderer
Watchers Below
Church of Cyric
Church of Abbathor
Church of Urdlen
Church of Skoraeus Stonebones
Weasel
Raccoon
Wolverine
Galeb duhr
Stone Golem
Earth Elemental
Badger
Mole
Shrew
Aurumvorax
Groundhog
Stone guardian
Vole
Church of ShevarashShevarash symbol.jpgReligiousUpperdarkElf
Fighter
Ranger
Sorcerer
Soldier
Hunter
Fletcher
Bowyer
Archers
Cleric
Arrow
Bow
Weapons
ShevarashChurch of Shar
Church of Shaundakul
Church of Callarduran Smoothhands
Church of Hoar
Church of Fenmarel Mestarine
Drow
Church of Lolth
Church of Laduguer
Church of TalosTalos symbol.jpgReligiousHlondeth
Amn
Vilhon Reach
House of Winds
Troll Mountains (Amn)
Omlarandin Mountains
Marching Mountains
Gulf of Storms
Mount Andrus
Mountains of the Alaoreum
Stormhaven House
Towers of Fury
Agundar Villa
Lightnings Tower
Plaza of Divine Truth
Sacellum of Slumbering Fire
Stormhaven House (Urmlaspyr)
Mount Ugruth
Mount Thalangar
Assars Peak
Tynars Drudach
Bezantur Temple of Talos
Circle of Thunder
Tower of Storms
Ithmong
Half-orc
Fighter
Wizard
Lords of the Tempest
Barbarian
Sorcerer
Circle of Rust and the Worm
Bandit
Stormlord
Church of Talos
Weathermaster
Weathermistress
High Stormherald
Reaver
Eye of the Storm
Lord of Fury
Lady of Fury
Stormherald
Weatherwise
Storm Supplicant
Talon of Talos
Cleric
Druid
TalosLords of the Tempest
Church of Umberlee
Circle of Rust and the Worm
Church of Malar
Church of Auril
Church of Velsharoon
Harpers
Church of Ilmater
Church of Mielikki
Church of Oghma
Church of Lathander
Church of Tyr
Church of Chauntea
Church of Gond
Church of Sune
Church of Silvanus
Church of Deneir
Church of Eldath
Church of Shiallia
Church of Arvoreen
Church of Mystra
Church of Sheela Peryroyl
Church of Valkur
Church of Angharradh
Church of Rillifane Rallathil
Church of Hanali Celanil
Church of Cyrrollalee
Church of Corellon
Church of TempusTempus symbol.jpgReligiousEssembra
Icewind Dale
Archendale
Ormpetarr
Berdusk
Mistledale
Vilhon Reach
Abbey of the Sword
Thunderstone
Table of the Sword
Moonshae Isles
Dragonspear Castle
Battledale
Tulmon
Eshpurta
Hills Edge
House of Heroes
Bowels of the Earth
Broken Lance
Bloody Fist
House of Swords
Hiilgauntlet Villa
Gauntyl Villa
Eagleshield Villa
Bladesemmer Villa
Thorp Villa
Zun Villa
Battle Chapel
Battlehall
Gloryhall
Hall of Warriors
High House of Swords and Banners
Spear Rock
Swordpoint Shrine
Swordspoint Hall
Arms House
Beacon of Battle
Hand that Swings the Sword
High Hall of Swords
House of Glory
House of the Helm
House of War
Old Sharp Sword
Shrine of Crossed Swords
Shrine of Swords
Towers of the Vengeful Hand
Vault of Swords
Lapalgard
The Lions
Swords Creek
Qhibal Sabban
Biteq Drudach
Thunderstone Shrine to Tempus
Bezantur Temple of Tempus
Golden Fortress
Shrine of the Flaming Sword
Tulmon Shrine of Tempus
Turik Bloodhelm
Maxtilar Rhebbos
Fighter
Barbarian
Swordmaster
Mercenary
Battle-Chaplain
War Master
High Sword
Battlelord
Warpriest
Shieldlord
Right and Trusted Mace
Trusted Sword
High Priest-Captain
Guardian Priest
Guardian Priestess
Mercenary
Armor
Weapons
TempusOrder of the Broken Blade
Church of Haela Brightaxe
Church of Beshaba
Church of Valkur
Order of the Steel Fang
Church of Red Knight
Church of Uthgar
Church of Sune
Church of Eilistraee
Church of Garagos
Church of Anhur
Church of TormTorm symbol.jpgReligiousHillsfar
Sundabar
Procampur
Tantras
Urmlaspyr
House of the Hand
Fort Morninglord
Khanall
Rutawwa
Barakmordin
Faeressar
Teziir
Eagle Peak
Halls of Justice
Palace of Justice Duty and Sufferance
Hall of Everlasting Justice
Citadel of the Rampant Eagle
House of Duty
Temple of Torms Coming
Shrine of Duty
House of Loyalty
Golden Fortress
Hall of the Triad
Scornubel
Ravens Bluff
Neverwinter
Yeshpek Chapel of Torm
Barriltar Bhandraddon
Dylan Lionshand
Gwydion the Quick
Fighter
Eye of Justice
Torm
Paladin
Warrior
Guard
Order of the Golden Lion
Church of Torm
Knight
Courtier
First Champion of Torm
Champion Reborn
Unproven
Anduran
Faithblade
Patrol Captain
Watchful Venturer
Revered Messenger
Loyan
Enforcer
Priest Inquisitor
Templemaster
Vanguardier
Mercenary
Guard
Steel
Metal
Armor
Weapons
TormChurch of Ilmater
Order of the Golden Lion
Church of Lathander
Church of Tyr
Church of Moradin
Church of Bahamut
Church of Arvoreen
Church of Red Knight
Church of Cyrrollalee
Church of Nobanion
Swords of Torm
Church of Bane
Church of Cyric
Church of Uthgar
Church of ValkurValkur symbol.jpgReligiousRuathym
Sword Coast
Sea of Fallen Stars
Murann
Hall of Black Waves
Odd Street
Protectors House
Dolphins Leap
Sailors Last Request
Schooner of the Seas
Storm Horn
Temple of Endless Waves and Wind
Wavelords House
Storm's Sanctuary
Temple of the Sealord
Adarbrent Villa
Adarbrent Alley
Fighter
Rogue
Sailor
Fish
Turritella
Shipping
Shipbuilding
Cartography
ValkurChurch of Tempus
Church of Istishia
Church of Deep Sashelas
Church of Red Knight
Church of Umberlee
Church of Talos
Church of Auril
Claws of the Sun and the AnkhHorus-Re symbol.jpgReligious
Knightly Order
MulhorandFighter
Paladin
Armor
Weapons
Horus-ReChurch of Horus-ReSet
Anhur
Companions of ArumdinaGarl Glittergold symbol.jpgReligious
Knightly Order
Temple of Wisdom
Songfarla
Gilded Nugget
Gnome
Fighter
Paladin
Armor
Weapons
Garl GlittergoldChurch of Garl Glittergold
Church of Gaerdal Ironhand
Bulette
Ankheg
Companions of Noble HeartIlmater symbol.jpgReligious
Knightly Order
Shrine of the Suffering
Abbey of Saint Sollars
Monastery of the Yellow Rose
Cloister of St. Uzurr
Monastery of St. Fanal
Seminary of St. Ihrvyn
Khanall
Rutawwa
Barakmordin
Friary of St. Amahl
House of St. Liwans Blessings
St. Tarils Monastery
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St. Noradnars Hermitage
School of St. Rucir
St. Faelars Cloisters
St. Doblas Abbey
Hospice of St. Mariam
Monastery of St. Aban
Seminary of St. Ostus
Church of Dionysus
Hospice of St. Laupsenn
The Consecrate
Palace of Justice Duty and Sufferance
House of the Broken God
Cloister of St. Ramedar
Convent of St. Raynda
Hall of the Arch
House of the Bound Hands
St. Wityns Hospice
Temple of Bound Hands
Bloody Sash
House of Ilmater
House of Tears
House of the Suffering God
Rack of Glory
Towers of Willful Suffering
Cradle of Pain and Redemption
Convent of St. Rhynda
Shrine of St. Asref
Hall of the Triad
Fighter
Paladin
Armor
Weapons
IlmaterOrder of the Golden Cup
Church of Ilmater
Church of Loviatar
Company of the Scarlet MoonGorm Gulthyn symbol.jpgReligious
Knightly Order
Morndinsammanhaus
Bronze Mask
Great Shieldhall of Eternal Vigilance
Fighter
Paladin
Armor
Weapons
Gorm GulthynChurch of Gorm Gulthyn
Crimmor GuardLaw EnforcementAmn
Crimmor
Fighter
Guard
Guard
Armor
Weapons
Corl Braen
Dancing Damsels of the BrightaxeHaela Brightaxe symbol.jpgReligious
Knightly Order
Martial
Hall of Whirling Blades
Torstultok
Morndinsammanhaus
Sword Grotto
Dwarf
Fighter
Paladin
Armor
Weapons
Haela BrightaxeChurch of Haela Brightaxe
Dark Army of the NightFile:Dark Army of the Night.pngReligiousUndermountain
Vanrakdoom
Shadows Alley
Vanrak MoonstarHalf-orc
Fighter
Nightwalker
Krinth
Half-drow
Sorcerer
Rogue
Shadow adept
Nightshade
Shadowdancer
Shadow mastiff
Nightcloak
Canomorph
Cleric
Human
SharChurch of Shar
Shar
House of the Moon
Moonstar
Alathene Moonstar
Church of Selune
Selûne
Dark JusticiarsShar symbol.jpgReligious
Knightly Order
Vanrakdoom
Cult of the Shadow
Temple of Old Night
Fane of Shadows
Fane of Shar
Dark Embrace
Darkhouse
Hall of Shadows
Vale of Whispers
Imnescourse Trail
Circle of Darkness
Fighter
Paladin
Armor
Weapons
SharChurch of SharChurch of Selune
Darksong KnightEilistraee symbol.jpgReligious
Knightly Order
Waterdeep
Undermountain
Underdark
Promenade of the Dark Maiden
Dancing Dell
Twisted Tower of Ashaba
Mouth of Song
Dark Dancer
Shadowtop Glade
Fighter
Paladin
Armor
Weapons
EilistraeeEilistraee
Church of Eilistraee
Yochlol
Church of Lolth
Dauls of the LuckmaidenHaela Brightaxe symbol.jpgReligious
Knightly Order
Martial
Hall of Whirling Blades
Torstultok
Morndinsammanhaus
Sword Grotto
Dwarf
Fighter
Paladin
Armor
Weapons
Haela BrightaxeChurch of Haela Brightaxe
Eternal OrderKelemvor symbol.jpgReligious
Knightly Order
Skull Crag
Skullspire
Darkness Passing
Sahalarka
Tower of Skulls
Seven-Skulled Tower
Kelemvors Garden
Cloister of Death's Justice
Fighter
Paladin
Armor
Weapons
KelemvorCompanions of the Pallid Mask
Order of the Aster
Church of Kelemvor
Undead
Church of Velsharoon
Everwatch KnightsHelm symbol.jpgReligious
Knightly Order
Tower of the Eye
Berdusk
Noble Hand
Helm's Hold
Watchful Shield
Altar of Shields
Guardian Hall
Helms Shieldhall
House of the Guardian
Minarets Guardant
Sentinel Rock
Citadel of Protection
Guardians Post
Hall of Vigilance
Home of the Stalwarts
House Invincible
Keep of Vigilance
Ready House of the Right Strong Hand
Temple of the Vigilant Guard
Helms Hall
Chevangard
Gauntlet Guardant
Nashkel Temple of Helm
Golden Fortress
Fortress Vigilant
Yeshpek Chapel of Helm
Fighter
Paladin
Bodyguard
Armor
Weapons
HelmChurch of Helm
Fellowship of SteelFlandal Steelskin symbol.jpgReligious
Knightly Order
Forharn
Vitreous Forge
Gnome
Fighter
Paladin
Armor
Weapons
Flandal SteelskinChurch of Flandal Steelskin
Fellowship of the Forgotten FlowerCorellon Larethian symbol.jpgReligious
Knightly Order
Everdusk Hall
Severed Hand
Pantheon Temple of the Seldarine
Corellons Glen
Corellons Grove
Starmeadow
Elventree Shrine of Corellon Larethian
Elf
Fighter
Paladin
Armor
Weapons
CorellonChurch of Corellon Larethian
Fellowship of the Stern GauntletGorm Gulthyn symbol.jpgReligious
Knightly Order
Morndinsammanhaus
Bronze Mask
Great Shieldhall of Eternal Vigilance
Fighter
Paladin
Armor
Weapons
Gorm GulthynChurch of Gorm Gulthyn
Field GuardiansChauntea symbol.jpgReligious
Knightly Order
Goldenfields
Harvest Hall
Harvest House
Green Lady's Keep
Felmer's Keep
Julkoun's Old Mill
Crypt of Chauntea
Chaunteas Cradle
Harvest House (Amn)
Harvest House (Daggerford)
Harvest House (Esmeltaran)
Lastholme
Abbey of the Golden Sheaf
Bounty of the Goddess
Bounty of the Goddess (Voonlar)
Glade of Life
Golden Bowl of the Goddess
Harvest Table
High Harvest Home
House of Bountiful Harvest
House of Plenty
Ladys Sheaves
Scattered Seeds
Temple of the Harvest Moon
Green Ladys Keep
House of Bhalla
Rose House
Harvest Altar
Temple of Chauntea in Hlintar
Elventree Shrine of Chauntea
Shrine of the Grain Mother
Tulmon Chapel of Chauntea
Fighter
Paladin
Armor
Weapons
ChaunteaChurch of Chauntea
Gray Lances of the Snarling SteederLaduguer symbol.jpgReligious
Knightly Order
Drik Hargunen
Hall of Laduguer's Graving
Morndinsammanhaus
Overlake Hold
Craftchimney
Fighter
Paladin
Armor
Weapons
LaduguerChurch of Laduguer
Griffon CavalryWaterdeep Symbol.jpgStandardGovernmentWaterdeep
Mount Waterdeep
Peaktop Aerie
Belabranta Villa
The Griffon
Belabranta Alley
Moedt BelabrantaFighter
Ranger
Paladin
Warrior
Aristocrat
Griffon
40,000Belabranta
Waterdeep City Guard
Obryn Ironfist
Griffon KnightsAlamontyr
Border Kingdoms
Bardran ThulmaerFighterRed KnightZhentarim
Guardian-Knights of GormGorm Gulthyn symbol.jpgReligious
Knightly Order
Morndinsammanhaus
Bronze Mask
Great Shieldhall of Eternal Vigilance
Fighter
Paladin
Armor
Weapons
Gorm GulthynChurch of Gorm Gulthyn
Guardians of SkuldAnhur symbol.jpgReligious
Knightly Order
Blood FortressFighter
Paladin
Armor
Weapons
AnhurChurch of Anhur
Haela's HostHaela Brightaxe symbol.jpgReligious
Knightly Order
Martial
Forest of Wyrms
Marsh of Chelimber
Serpent Hills
Winding Water
Battle of Bones
Hill of Lost Souls
Oghrann
Hall of Whirling Blades
Torstultok
Morndinsammanhaus
Sword Grotto
Tor of Swords
Helbryn
Aglaya RockfistDwarf
Fighter
Paladin
Armor
Weapons
Haela BrightaxeChurch of Haela Brightaxe
Haela's Host
Hammer of MoradinMoradin symbol.jpgReligious
Knightly Order
Underdark
Citadel Adbar
Stone Bridge
Morndinsammanhaus
Ancient Forge
Foundry of Stout Souls
Hall of Moradins Forge
Temple of the Soulforger
Dwarf
Fighter
Paladin
Cleric
Armor
Weapons
MoradinIron Guards
Church of Moradin
Berronar's Valkyries
Deepscouts
Orc
Drow
Giant
Goblin
Hammers of GrimjawsTyr symbol.jpgMinorReligious
Knightly Order
Summit Hall
Abbey of the Just Hammer
Hall of the Avenging Hammer
Hall of Brilliant Justice
Khanall
Rutawwa
Barakmordin
Fortress Faithful
Halls of Justice
Hall of Justice
House of Two Hands
Palace of Justice Duty and Sufferance
Grimjaws Seminary
Abbey of the Blinding Truth
Hand of Justice
House of Tyr's Hand
Pantheist Temple of Tyr
Hall of Everlasting Justice
Hall of High Justice
Kiss of the Lady
Measure House
Mosque of Tyr
The Waiting
Silver Halls
Golden Fortress
Hall of the Triad
Fighter
Paladin
Armor
Weapons
TyrKnights of Holy Judgment
Knights of the Merciful Sword
Church of Tyr
Hammers of MoradinMoradin symbol.jpgReligious
Knightly Order
Stone Bridge
Morndinsammanhaus
Ancient Forge
Foundry of Stout Souls
Hall of Moradins Forge
Temple of the Soulforger
Fighter
Paladin
Armor
Weapons
MoradinChurch of Moradin
Hand of JergalJergal symbol.jpgReligious
Knightly Order
Hills of the Seven Lost Gods
Amazandar
Spire of Long Shadows
Crypt of Imminent Death
Fighter
Paladin
Armor
Weapons
JergalChurch of Jergal
Harmonious OrderMilil symbol.jpgReligious
Knightly Order
Berdusk
Silent Shield
Temple of Good Cheer
Scholar's Priory
Halls of Inspiration
Theater of Joy
Arbalests House
Descantor
Evensong Tower
Happy House of Splendor and Song
House of Song (Selgaunt)
Candlekeep
Eather HeileanFighter
Bard
Paladin
Cleric
Instrument
Armor
Weapons
MililHarpers
Church of Milil
Hill EldersGovernment
Council
Administrative
Evereska
Greycloak Hills
High Hall of the Hunt
Gervas ImesforFighter
Wizard
Eladrin
Noble
Holy Warriors of SufferingIlmater symbol.jpgReligious
Knightly Order
Tethyr
Shrine of the Suffering
Abbey of Saint Sollars
Monastery of the Yellow Rose
Purple Hills
Cloister of St. Uzurr
Monastery of St. Fanal
Seminary of St. Ihrvyn
Khanall
Rutawwa
Barakmordin
Friary of St. Amahl
House of St. Liwans Blessings
Castle Dasaajk
St. Tarils Monastery
St. Sarils Priory
St. Noradnars Hermitage
School of St. Rucir
St. Faelars Cloisters
St. Doblas Abbey
Hospice of St. Mariam
Monastery of St. Aban
Seminary of St. Ostus
Church of Dionysus
Hospice of St. Laupsenn
The Consecrate
Palace of Justice Duty and Sufferance
House of the Broken God
Cloister of St. Ramedar
Convent of St. Raynda
Hall of the Arch
House of the Bound Hands
St. Wityns Hospice
Temple of Bound Hands
Bloody Sash
House of Ilmater
House of Tears
House of the Suffering God
Rack of Glory
Towers of Willful Suffering
Cradle of Pain and Redemption
Convent of St. Rhynda
Shrine of St. Asref
Hall of the Triad
Fighter
Paladin
Armor
Weapons
IlmaterIlmater
Church of Ilmater
Jaguar GuardFile:Zaltec symbol.jpgReligious
Knightly Order
Tethyr
Shoonach
Myratma
Miquiztl ManikFighter
Maztican
Paladin
Mercenary
Armor
Weapons
ZaltecJaguar Knights
Church of Zaltec
Myratman Town Council
Jhannivvar
Knights FallenIbrandul symbol.jpgCriminal
Religious
Amn
Underdark
Dark Gateway
Deep Temple of the Dark Hope
Protectors House
Runemesa
Anauroch
Fighter
Rogue
Cleric
IbrandulChurch of Ibrandul
Knights ParadoxicalLabelas Enoreth symbol.jpgArcane
Religious
Everdusk Hall
Pantheon Temple of the Seldarine
Lake Eredruie
Temple Beyond Time
Treespring of Eredruie
Elf
Fighter
Wizard
Chronomancy
Cleric
Alchemical
Monster parts
Books
Labelas EnorethChurch of Labelas Enoreth
Knights of Holy JudgmentFile:Knights of Holy Judgment.png
Tyr symbol.jpg
Religious
Knightly Order
Summit Hall
Abbey of the Just Hammer
Hall of the Avenging Hammer
Hall of Brilliant Justice
Khanall
Rutawwa
Barakmordin
Fortress Faithful
Maratimmir
Halls of Justice
Hall of Justice
House of Two Hands
Palace of Justice Duty and Sufferance
Grimjaws Seminary
Abbey of the Blinding Truth
Hand of Justice
House of Tyr's Hand
Pantheist Temple of Tyr
Hall of Everlasting Justice
Hall of High Justice
Kiss of the Lady
Measure House
Mosque of Tyr
The Waiting
Silver Halls
Golden Fortress
Hall of the Triad
Fighter
Paladin
Armor
Weapons
TyrKnights of the Merciful Sword
Hammers of Grimjaws
Church of Tyr
Knights of SamularTyr symbol.jpgReligious
Knightly Order
Waterdeep
Red Larch
Summit Hall
Abbey of the Just Hammer
Hall of the Avenging Hammer
Hall of Brilliant Justice
Khanall
Rutawwa
Barakmordin
Fortress Faithful
Halls of Justice
Iniarvs Tower
Hall of Justice
House of Two Hands
Palace of Justice Duty and Sufferance
Thornhold
Sumber Hills
Kormallis Villa
Grimjaws Seminary
Abbey of the Blinding Truth
Hand of Justice
House of Tyr's Hand
Pantheist Temple of Tyr
Hall of Everlasting Justice
Hall of High Justice
Kiss of the Lady
Measure House
Mosque of Tyr
The Waiting
Calamastyr Lane
Silver Halls
Golden Fortress
Hall of the Triad
Laharin Goldbeard
Gareth Cormaeril
Renwick Caradoon
Samular Caradoon
Amphail the Just
Harkas Kormallis
Morus Brokengulf II
Algorind
Fighter
Aasimar
Paladin
Incense
Candle
Armor
Weapons
TyrTyr
Church of Tyr
Bronwyn Caradoon
Troll
Harpers
Zhentarim
Knights of the Black GauntletBane symbol.jpgReligious
Knightly Order
House of the Black Lord
Kzelter
Black Altar
Dark Shrine
Fortress of the Eternal Despot
Black Lords Altar
Thunder Room
Yellowspire
Bezantur Temple of Bane
Black Fist House
Temple of the Dark Lord
Black Lords Cloak
Fighter
Paladin
Armor
Weapons
BaneChurch of Bane
Knights of the Killer WhaleDeep Sashelas symbol.jpgReligious
Knightly Order
Everdusk Hall
Sea of Swords
Mintarn
Pantheon Temple of the Seldarine
Dome of the Dancing Dolphin
Citadel of the Seven Seas
Marultirthyr
House of Deep Currents
Fighter
Aquatic elf
Paladin
Armor
Weapons
Deep SashelasChurch of Deep SashelasMerrow
Koalinth
Sahuagin
Kraken
Scrag
Ixitxachitl
Knights of the Merciful SwordTyr symbol.jpgReligious
Knightly Order
Summit Hall
Abbey of the Just Hammer
Hall of the Avenging Hammer
Hall of Brilliant Justice
Khanall
Rutawwa
Barakmordin
Fortress Faithful
Halls of Justice
Hall of Justice
House of Two Hands
Palace of Justice Duty and Sufferance
Grimjaws Seminary
Abbey of the Blinding Truth
Hand of Justice
House of Tyr's Hand
Pantheist Temple of Tyr
Hall of Everlasting Justice
Hall of High Justice
Kiss of the Lady
Measure House
Mosque of Tyr
The Waiting
Silver Halls
Golden Fortress
Hall of the Triad
Fighter
Paladin
Armor
Weapons
TyrTyr
Knights of Holy Judgment
Hammers of Grimjaws
Church of Tyr
Knights of the Mystic FireMystra symbol.jpgReligious
Knightly Order
House of Wonder
Shildamere
Hall of Reflected Moonlight
Tower of Mysteries
House of Mysteries
Sevesheltor
Halls of Mystery
House of Mystra
Tower of Balance
Witches Hall
High Temple of Mystra
Dancing Place
Bezantur Temple of Mystra
Cairn of the Sentinel
Fighter
Wizard
Paladin
Guild wizard of Waterdeep
Armor
Weapons
MystraOrder of the Shooting Star
Church of Mystra
Mystra
Knights of the Sacred ShieldGorm Gulthyn symbol.jpgReligious
Knightly Order
Morndinsammanhaus
Bronze Mask
Great Shieldhall of Eternal Vigilance
Fighter
Paladin
Armor
Weapons
Gorm GulthynChurch of Gorm Gulthyn
Knights of the Seven Sacred MysteriesSehanine Moonbow symbol.jpgReligious
Knightly Order
Everdusk Hall
Temple of Sehanine
Glen of Aloevan
Pantheon Temple of the Seldarine
Twin Spires of Mystery
Fighter
Paladin
Armor
Weapons
Sehanine MoonbowChurch of Sehanine Moonbow
Knights of the Shadow SwordShaundakul symbol.jpgReligious
Knightly Order
Myth Drannor
Protectors House
Lanthalass Requiem
Shaundakuls Throne
Wind-Riders Way
Elventree Shrine of Shaundakul
House of the Windrider
Shrine of the Traveler
Shrine of the Windrider
Jax NightsongFighter
Ranger
Paladin
Cleric
Armor
Weapons
ShaundakulChurch of Shaundakul
Knights of the Shadowy CloakBaravar Cloakshadow symbol.jpgReligious
Knightly Order
Myth Dyraalis
Vault of Seven Mysteries
Twin Spires of Mystery
Gnome
Fighter
Illusionist
Rogue
Paladin
Cleric
Armor
Weapons
Baravar CloakshadowChurch of Baravar CloakshadowOrc
Kobold
Hobgoblin
Goblin
Bugbear
Knights of the Undying DragonMyrkul symbol.jpgReligious
Knightly Order
Sharawood
Adytum of the Skull
Skullspire
Castle of Alhanar
Eltabranar
Bezantur Temple of Myrkul
Fighter
Undead
Paladin
Armor
Weapons
MyrkulEltab
Church of Myrkul
Dracolich
Xavarathimius
Knights of the UnicornLurue symbol.jpgMercenary
Religious
Knightly Order
Tethyr
Myth Drannor
Moonwood
Starmantle
Helm and Cloak
Place of the Unicorn
Shrines of Nature
Glade of Life
Mielikkis Glade
Phontyrs Unicorn
El'lahana Raikeil
Shilmista Forest
Baldurs Gate
Javalar Roaringhorn
Iallanara Moondust
Plomdar the Bombastic
Balanta Whiteshield
Jolboss Twylar
Ventar Halfhuman
Penegala Sashenstar
Fighter
Ranger
Adventurer
Rogue
Paladin
Armor
Weapons
LurueSashenstar
Roaringhorn
Church of Lurue
Knights of the Winds Four QuartersAkadi symbol.jpgReligious
Knightly Order
First Shrine of the Queen of Air
Blaskaktar
Fighter
Paladin
Armor
Weapons
AkadiChurch of Akadi
Companions of the Summer Wind
Disciples of Springs Breeze
Alliance of Midwinters Teeth
Church of Grumbar
Lances of the Sea UnicornDeep Sashelas symbol.jpgReligious
Knightly Order
Airspur
Sea of Fallen Stars
Alamber Sea
Everdusk Hall
Delthuntle
Pantheon Temple of the Seldarine
Dome of the Dancing Dolphin
Marultirthyr
House of Deep Currents
Fighter
Aquatic elf
Paladin
Armor
Weapons
Deep SashelasChurch of Deep SashelasSahuagin
Legion of LionsNobanion symbol.jpgMinorReligious
Knightly Order
Pride of Nobanion
Machran Spire
KarrlonFighter
Wemic
Paladin
Werelion
Armor
Weapons
NobanionLord Firemane
Church of Nobanion
Malar
People of the Black Blood
Legion of Vengeful BansheesKiaransalee symbol.jpgReligious
Knightly Order
V'elddrinnsshar
Acropolis of Thanatos
Fighter
Undead
Paladin
Banshee
Armor
Weapons
KiaransaleeChurch of KiaransaleeChurch of Orcus
Long DeathReligious
Monastic
Thay
Scardale
Assassin
Fighter
Monk
Blackguard
Velsharoon
Kelemvor
Myrkul
Loyal Order of InnocentsTorm symbol.jpgReligious
Knightly Order
Tethyr
Darromar
House of the Hand
Khanall
Rutawwa
Barakmordin
Halls of Justice
Palace of Justice Duty and Sufferance
Hall of Everlasting Justice
Citadel of the Rampant Eagle
House of Duty
Temple of Torms Coming
Shrine of Duty
House of Loyalty
Golden Fortress
Hall of the Triad
Yeshpek Chapel of Torm
Fighter
Paladin
Armor
Weapons
TormChurch of Torm
Order of Soul SpidersLolth symbol.jpgReligious
Knightly Order
Martial
Arach-Tinilith
Web of the Spider Queen
Bezantur Temple of Lolth
Fighter
Drow
Paladin
Armor
Weapons
LolthChurch of Lolth
Order of the AsterOrder of the Aster.pngReligious
Knightly Order
Waterdeep
Spires of the Morning
Crommor Villa
Fighter
Paladin
LathanderCompanions of the Pallid Mask
Church of Lathander
Order of the Gauntlet
Church of Kelemvor
Church of Jergal
Eternal Order
Lathander
Church of Velsharoon
Order of the Blue MoonSelune symbol.jpgMinorReligious
Knightly Order
Waterdeep
Sword Coast
Abbey of the Moon
Sea of Fallen Stars
Moonsilver House
The Rising Moon
House of the Moon
Moonwater
Redcliffs
Red Rocks
Hall of Reflected Moonlight
Selune's Smile
Protectors House
Lighthouse of the Moon
Moonhall
Moonmaidens Hall
Moonrise House
High Altar of the Moon
House of Moonlight
Moonflame
Rising Moon
Temple of Silver Stars
Temple of the Half-moon
House of the Four Moons
Abbey of Tharynd
House of the Lady (Immersea)
Dancing Place
Xale residence
Maidens Baths
Northern Light
Thentia Temple of Selune
Moonshadow Hall
Naneetha Suaril
Xale
Fighter
Bard
Sorcerer
Paladin
Cleric
15,000Armor
Weapons
Selûne
Mystra
Order of the Shooting Star
Knights of the Mystic Fire
Order of the Starry Quill
Church of Selune
Order of the Half Moon
Church of Mystra
Church of Shar
Shar
Order of the Broken BladeTempus symbol.jpgReligious
Knightly Order
Berdusk
Abbey of the Sword
Thunderstone
Table of the Sword
Dragonspear Castle
House of Heroes
House of Swords
Battle Chapel
Battlehall
Gloryhall
Hall of Warriors
High House of Swords and Banners
Spear Rock
Swordpoint Shrine
Swordspoint Hall
Arms House
Beacon of Battle
Hand that Swings the Sword
High Hall of Swords
House of Glory
House of the Helm
House of War
Old Sharp Sword
Shrine of Crossed Swords
Shrine of Swords
Towers of the Vengeful Hand
Vault of Swords
Old Talking Ox
Thunderstone Shrine to Tempus
Bezantur Temple of Tempus
Golden Fortress
Shrine of the Flaming Sword
Tulmon Shrine of Tempus
Fighter
Paladin
Warrior
Cleric
Armor
Weapons
TempusChurch of Tempus
Order of the Crimson ShellPersana symbol.jpgReligious
Knightly Order
Bay of Dancing Dolphins
Clarion Call
Fighter
Paladin
Triton
Pearl
Shell
Red abalone
Armor
Weapons
PersanaChurch of PersanaSahuagin
Jaws of Sekolah
Order of the Fire DrakeKossuth symbol.jpgReligious
Knightly Order
Flaming Brazier
Imperious Flame
Temple of Fireyes
Bezantur Temple of Kossuth
Burning House
Fighter
Paladin
Armor
Weapons
KossuthChurch of Kossuth
Order of the Golden CoinFile:Nephthys symbol.jpgReligious
Knightly Order
MulhorandFighter
Paladin
Mulhorand
Mercenary
Guard
Human
Armor
Weapons
NephthysChurch of Nephthys
Order of the Golden CupFile:Order of the Golden Cup.png
Ilmater symbol.jpg
Religious
Knightly Order
Damara
Helgabal
Shrine of the Suffering
Abbey of Saint Sollars
Monastery of the Yellow Rose
Cloister of St. Uzurr
Monastery of St. Fanal
Seminary of St. Ihrvyn
Khanall
Rutawwa
Barakmordin
Friary of St. Amahl
House of St. Liwans Blessings
St. Tarils Monastery
St. Sarils Priory
St. Noradnars Hermitage
School of St. Rucir
St. Faelars Cloisters
St. Doblas Abbey
Hospice of St. Mariam
Monastery of St. Aban
Seminary of St. Ostus
Church of Dionysus
Hospice of St. Laupsenn
The Consecrate
Palace of Justice Duty and Sufferance
House of the Broken God
Cloister of St. Ramedar
Convent of St. Raynda
Hall of the Arch
House of the Bound Hands
St. Wityns Hospice
Temple of Bound Hands
Bloody Sash
House of Ilmater
House of Tears
House of the Suffering God
Rack of Glory
Towers of Willful Suffering
Cradle of Pain and Redemption
Convent of St. Rhynda
Shrine of St. Asref
Hall of the Triad
Gareth DragonsbaneFighter
Monk
Paladin
Cleric
Armor
Weapons
IlmaterSpysong
Ilmater
Church of Ilmater
Companions of Noble Heart
Zhengyi
Assassins Guild of the Galenas
Orcus
Order of the Golden LionTorm symbol.jpgReligious
Knightly Order
Tantras
House of the Hand
Khanall
Rutawwa
Barakmordin
Halls of Justice
Palace of Justice Duty and Sufferance
Hall of Everlasting Justice
Citadel of the Rampant Eagle
House of Duty
Temple of Torms Coming
Shrine of Duty
House of Loyalty
Golden Fortress
Hall of the Triad
Yeshpek Chapel of Torm
Barriltar BhandraddonFighter
Paladin
Guard
Tormtar
Armor
Weapons
TormChurch of TormChurch of Bane
Church of Cyric
Order of the Ibis FeatherFile:Thoth symbol.jpgArcane
Religious
Fighter
Wizard
Cleric
Alchemical
Monster parts
Books
ThothChurch of Thoth
Order of the Radiant HeartTorm symbol.jpgReligious
Knightly Order
Amn
Athkatla
House of the Hand
Khanall
Rutawwa
Barakmordin
Halls of Justice
Palace of Justice Duty and Sufferance
Hall of Everlasting Justice
Citadel of the Rampant Eagle
House of Duty
Temple of Torms Coming
Shrine of Duty
House of Loyalty
High Hall of the Radiant Heart
Golden Fortress
Hall of the Triad
Yeshpek Chapel of Torm
Keldorn Firecam
Anomen Delryn
Wessalen
Fighter
Paladin
Cleric
Armor
Weapons
TormChurch of Torm
Order of the Red FalconRed Knight symbol.jpgReligious
Knightly Order
Citadel of Strategic Militancy
Red Gauntlet
House of Strategy
Baldurs Gate
Kaitlin Tindall BloodhawkFighter
Paladin
Armor
Weapons
Red KnightRed Knight
Church of Red Knight
Order of the Risen ScepterOsiris symbol.jpgReligious
Knightly Order
MulhorandFighter
Ranger
Paladin
Armor
Weapons
OsirisChurch of OsirisChurch of Set
Order of the Ruby RoseSune symbol.jpgReligious
Knightly Order
Temple of Beauty
The Consecrate
Firehair Hall
Theater of Joy
House of Firehair
Dawndancer House
Firehairs House
Flame Stone
House of Revels
Palace of Passion
Morningstar Way
Temple of Beautiful Sune
Crimsonshield Manor
House of Eternal Beauty
Genevastasia CrimsonshieldFighter
Bard
Paladin
Armor
Weapons
SuneChurch of Sune
Order of the Smoking ShieldGorm Gulthyn symbol.jpgReligious
Knightly Order
Morndinsammanhaus
Bronze Mask
Great Shieldhall of Eternal Vigilance
Fighter
Paladin
Armor
Weapons
Gorm GulthynChurch of Gorm Gulthyn
Platinum CadreBahamut symbol.jpgReligious
Knightly Order
Tymanther
Djerad Thymar
Nala
Patrin
Dragonborn
Fighter
Paladin
Armor
Weapons
BahamutBahamut
Church of Bahamut
Church of Tiamat
Ash giant
Shining Host of the UnderdeepsHaela Brightaxe symbol.jpgReligious
Knightly Order
Martial
Hall of Whirling Blades
Torstultok
Morndinsammanhaus
Sword Grotto
Dwarf
Fighter
Paladin
Armor
Weapons
Haela BrightaxeChurch of Haela Brightaxe
Silent SentinelsGorm Gulthyn symbol.jpgReligious
Knightly Order
Morndinsammanhaus
Bronze Mask
Great Shieldhall of Eternal Vigilance
Fighter
Paladin
Armor
Weapons
Gorm GulthynChurch of Gorm Gulthyn
Silmerhelve SilverhelmsSilmerhelve.pngWaterdeep
High Road
Vondil Street
Chassos Trot
Silmerhelve Villa
Copper Street
Grocers Lane
Snake Alley
Adventurers Quarter
Helms Hall
Silmerhelve Alley
Fighter
Paladin
Mercenary
Guard
Tarkas Silmerhelve
Mercenary
Guard
Armor
Weapons
Silmerhelve
Order of the Gauntlet
Church of Helm
Sisters of LifeIsis symbol.jpgReligious
Knightly Order
Mystic Cornucopia
Temple of Bountiful Joy
Spring of Eternal Hope
Fighter
Paladin
Armor
Weapons
IsisGuardians of Skuld
Church of Isis
Skyriders of AglandarHaela Brightaxe symbol.jpgReligious
Knightly Order
Martial
Great Rift
Hall of Whirling Blades
Torstultok
Morndinsammanhaus
Sword Grotto
Dwarf
Fighter
Paladin
Hippogriff
Armor
Weapons
Haela BrightaxeChurch of Haela Brightaxe
Stalwart KnightsHelm symbol.jpgReligious
Knightly Order
Tethyr
Velen
Tower of the Eye
Berdusk
Noble Hand
Helm's Hold
Watchful Shield
Altar of Shields
Guardian Hall
Helms Shieldhall
House of the Guardian
Minarets Guardant
Sentinel Rock
Citadel of Protection
Guardians Post
Hall of Vigilance
Home of the Stalwarts
House Invincible
Keep of Vigilance
Ready House of the Right Strong Hand
Temple of the Vigilant Guard
Helms Hall
Chevangard
Gauntlet Guardant
Nashkel Temple of Helm
Golden Fortress
Fortress Vigilant
Yeshpek Chapel of Helm
Orrdun FistrightFighter
Paladin
Armor
Weapons
HelmChurch of Helm
Champions Vigilant
Talons of JusticeBahamut symbol.jpgReligious
Knightly Order
Fighter
Paladin
Armor
Weapons
BahamutChurch of Bahamut
Twin-Bladed Axes of FireGorm Gulthyn symbol.jpgReligious
Knightly Order
Morndinsammanhaus
Bronze Mask
Great Shieldhall of Eternal Vigilance
Fighter
Paladin
Armor
Weapons
Gorm GulthynChurch of Gorm Gulthyn
Vigilant Eyes of the DeityHelm symbol.jpgReligious
Knightly Order
Tower of the Eye
Berdusk
Noble Hand
Helm's Hold
Watchful Shield
Altar of Shields
Guardian Hall
Helms Shieldhall
House of the Guardian
Minarets Guardant
Sentinel Rock
Citadel of Protection
Guardians Post
Hall of Vigilance
Home of the Stalwarts
House Invincible
Keep of Vigilance
Ready House of the Right Strong Hand
Temple of the Vigilant Guard
Helms Hall
Chevangard
Gauntlet Guardant
Nashkel Temple of Helm
Golden Fortress
Fortress Vigilant
Yeshpek Chapel of Helm
Fighter
Paladin
Armor
Weapons
HelmChurch of Helm
Vigilant HalberdiersGorm Gulthyn symbol.jpgReligious
Knightly Order
Morndinsammanhaus
Bronze Mask
Great Shieldhall of Eternal Vigilance
Fighter
Paladin
Armor
Weapons
Gorm GulthynChurch of Gorm Gulthyn
Wardens of the WebspinnersCallarduran Smoothhands symbol.jpgReligious
Knightly Order
Blingdenstone
Vault of the Star Ruby
Corundruby
Mycaern
Steadfast Stone
Fighter
Paladin
Svirfneblin
Armor
Weapons
Callarduran SmoothhandsChurch of Callarduran SmoothhandsDrow
Church of Lolth
Watchers BelowSegojan Earthcaller symbol.jpgReligious
Knightly Order
Den of the Great Badger
Ruby in the Rough
Gnome
Fighter
Rock gnome
Paladin
Svirfneblin
Armor
Weapons
Segojan EarthcallerChurch of Segojan EarthcallerChurch of Urdlen

Depictions of Fighter

Dunman Kiriag.jpg

Campaign Appearances

Fighter has not been an encounter in any Campaigns

Fighter Habitat

 MapLocated inLocation TypeBuilding TypeHabitat forInhabitantsOrganizations
Academy of the Drawn SwordMintar.jpgMintarCollegeFighter
Broken LanceSutherlane.jpgWaterdeep
Sutherlane Neighborhood
Sea Ward
TavernFighter
Clergy
Church of Tempus
SnookeryCoffinmarch and Street of Tusks.jpgWaterdeep
Coffinmarch and Street of Tusks Neighborhood
Trades Ward
School
Residence
FighterMyrmith Splendon
Swords RestCaravan Court.jpgWaterdeep
Caravan Court Neighborhood
South Ward
TavernFighter
Mercenary
Beliarge Maduskar
Elgorel

Found With

No creatures known to be found with Fighter

Fighter-Related Items

 PortraitItem TypeFavored byDerived fromRequiresHistoryPrice
Chain mailArmorIron
Steel
Dungeoneer's packEquipmentRope
Hammer
Rations
Torch
Backpack
Tinderbox
Waterskin
Crowbar
Piton
12
Explorer's packEquipmentRope
Rations
Hemp
Torch
Backpack
Bedroll
Mess kit
Tinderbox
Waterskin
HandaxeWeaponDwarf
Light crossbowWeapon
LongbowWeapon

History

No known history for Fighter


Fighter Patron Deities

 SymbolWorshipped byTitlesDeity Power LevelMember ofPortfolioDeity DominionAlignment
AngharradhAngharradh symbol.jpgElf
Fighter
Moon elf
Farmer
Midwife
Druid
Queen of Arvandor
The Triune Goddess
Greater deityBirth
Defense
Fertility
Planting
Spring
Wisdom
Chaotic good
AnhurAnhur symbol.jpgFighter
Monk
Ranger
Warrior
Soldier
Druid
General of the Gods
Champion of Physical Prowess
The Falcon of War
Supreme Marshall of All Armies
God of War, Thunder, Rain, and Storms
Lesser deityWar
Conflict
Physical Prowess
Thunder
Rain
HeliopolisChaotic good
BaneBane symbol.jpgFighter
Monk
Wizard
The Black Hand, The Black Lord, The Lord of DarknessGreater deityFear
Hatred
Tyranny'"`UNIQ--ref-00000101-QINU`"'
BaneholdLawful evil
Berronar TruesilverBerronar Truesilver symbol.jpgDwarf
Fighter
Dwarven defender
Scribe
The Revered Mother
Mother of Safety
Intermediate deityMorndinsammanSafety
Honesty
Home
Healing
Records
Marriage
Faithfulness
Loyalty
Oaths
DwarfhomeLawful good
Callarduran SmoothhandsCallarduran Smoothhands symbol.jpgFighter
Illusionist
Jeweler
Gemcutter
Hermit
Svirfneblin
Deep Brother
Master of Stone
Lord of Deepearth
Intermediate deityLords of the Golden HillsNeutral
Clangeddin SilverbeardClangeddin Silverbeard symbol.jpgDwarf
Fighter
Monk
Dwarven defender
Barbarian
Paladin
Warrior
The Father of Battle
The Giantkiller
The Goblinbane
Lord of the Twin Axes
The Rock of Battle
The Wyrmslayer
Intermediate deity
Exarch
MorndinsammanBattle
War
Valor
Bravery
Honour in battle
DwarfhomeLawful good
Deep DuerraDeep Duerra symbol.jpgDwarf
Fighter
Duergar
Psionicist
Church of Deep Duerra
Queen of the Invisible Art
Axe Princess of Conquest
Dead powerMorndinsammanPsionics
Conquest
Expansion
Lawful evil
Flandal SteelskinFlandal Steelskin symbol.jpgGnome
Fighter
Smith
Miner
Church of Flandal Steelskin
Artisan
Master of Metal
the Great Steelsmith
Intermediate deityLords of the Golden HillsMining
Physical Fitness
Smithing
Metalworking
Neutral good
GebAnhur symbol.jpgFighter
Elemental archon
Smith
Miner
King of the Riches Under the Earth
Father Under the Skies and Sands
Lord Earth
Lesser deityMulhorandi pantheonThe Earth
Miners
Mines
Mineral Resources
HeliopolisNeutral
GhaunadaurGhaunadaur symbol.jpgFighter
Drow
Doppelganger
Roper
Aboleth
Enchanter
Ooze
Church of Ghaunadaur
That Which Lurks
The Elder Eye
Greater deityDark SeldarineOozes, Slimes, Jellies, Outcasts, Ropers, RebelsDismal CavernsChaotic evil
GrumbarGrumbar symbol.jpgFighter
Monk
Elemental archon
Ranger
PrimordialNeutral
GruumshGruumsh symbol.jpgOrc
Fighter
He Who Never Sleeps
He Who Watches
The One-Eyed God
Talos
Greater deityNishrekChaotic evil
Haela BrightaxeHaela Brightaxe symbol.jpgDwarf
Fighter
Barbarian
Lady of the Fray
Luckmaiden
Dead powerMorndinsammanLuck in battle
Joy of battle
Dwarven fighters
Chaotic good
HelmHelm symbol.jpgFighter
Paladin
Mercenary
Guard
Explorer
The Great Guard
The Watcher
The Vigilant One
Guardians
Protection
Protectors
Lawful neutral
HoarHoar symbol.jpgFighter
Rogue
Assassins
Church of Hoar
Assuran
The Doombringer
Lord of Three Thunders
ExarchUntheric pantheonPoetic Justice
Retribution
Banehold
IlnevalIlneval symbol.jpgOrc
Fighter
Barbarian
Lesser deityWar, Combat, Overwhelming numbers, StrategyNishrekNeutral evil
LaduguerLaduguer symbol.jpgDwarf
Loremaster
Fighter
Duergar
Soldier
The Exile
The Gray Protector
Master of Crafts
Dead powerMorndinsammanLawful evil
Marthammor DuinMarthammor Duin symbol.jpgDwarf
Fighter
Ranger
Adventurer
Church of Marthammor Duin
Finder-of-Trails
Watcher over Wanderers
the Watchful Eye
ExarchMorndinsammanExpatriates
Guides
Lightning
Travelers
DwarfhomeNeutral good
MoradinMoradin symbol.jpgDwarf
Fighter
Dwarven defender
Smith
Miner
Hammer of Moradin
Engineer
All-Father
The Creator
Dwarffather
Soul Forger
Greater deityMorndinsammanCreation
Metalcraft
Protection
Smithing
Stonework
DwarfhomeLawful good
Red KnightRed Knight symbol.jpgFighter
Paladin
Warrior
Captain
Commander
General
Lady of Strategy
Grandmaster of the Lanceboard
ExarchOrder of the Red FalconStrategy
Planning
Tactics
Warrior's RestLawful good
Segojan EarthcallerSegojan Earthcaller symbol.jpgGnome
Fighter
Elemental archon
Illusionist
Miner
Merchant
Druid
Earthfriend
Lord of the Barrow
Intermediate deityLords of the Golden HillsEarth
Nature
The Dead
Neutral good
ShevarashShevarash symbol.jpgElf
Fighter
Ranger
Sorcerer
Soldier
Hunter
Fletcher
Bowyer
Archers
The Black Archer
The Night Hunter
DemigodSeldarineChaotic neutral
TalosTalos symbol.jpgHalf-orc
Fighter
Wizard
Lords of the Tempest
Barbarian
Sorcerer
Circle of Rust and the Worm
Stormlord
Church of Talos
Druid
The Destroyer
The Storm Lord
Greater deityDeities of FuryConflagration
Destruction
Earthquakes
Rebellion
Storms
Vortices
Chaotic evil
TormTorm symbol.jpgFighter
Eye of Justice
Torm
Paladin
Warrior
Guard
Order of the Golden Lion
Church of Torm
Knight
Courtier
The Loyal FuryGreater deityDuty
Loyalty
Obedience
CelestiaLawful good
ValkurValkur symbol.jpgFighter
Rogue
Sailor
Captain of the Waves
The Mighty
ExarchFavorable Winds
Naval Combat
Ships
Chaotic good